Hello! I'm a bit new to this autotiling thing, and I just sorta followed what you did in the picture as you've shown here, can I see what you did with your low walls and the floor?
And also, an additional question, (I'm sorry, I'm really new to this) what's the difference between the high and low walls?
TheRealRomy
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This is just a bug test for a game that I still can't decide what to name.
Action
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A test game where I relearn my Unity knowledge along with my coding experience.
Simulation
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I solved it! It's just I placed the tiles the wrong way!
Very good tileset! However, I am having a hard time navigating with some of the tiles. Specifically the corners. I'm new to game development and if you like, show the tiles involved in the red circles, that will be super helpful. Dumb problem, I know, sorry, T _ T