have fun making your next game if you make one :)
ThePhoenix225
Recent community posts
The game gets unironically gets super fun when the audio starts glitching, actually imagine if there was a game the music would get more intense depending on how much damage you are doing and the audio was intentional that would be cool. Anyways cool game I like the design of the bosses also could be a bit more upgrades, but GL in the competition! :P
Great game! You do have to be really patient, the game looks really nice and its calm atmosphere can make me relax for an hour. I stuck to just building the cathedral as my final goal, it wasn't even worth it LMAO probably a bug but well done on finishing this in 4 days. This game brought me back to the old days when I played Roblox tycoons... wait I'm not old ANYWAYS GL in the competition! :D (also for players pick the maps with more ground so there's less isolated people <3)
Ok I found how to play the game after beating it unintentionally lmao. When playing the game the intended way, besides not knowing if there was fullscreen and that was unintentionally part of the gameplay too in a funny way, it was pretty fun I liked the challenge. While the song was pretty basic, it was nice and fit with the style of the game, the idea was good and I hope you will give yourself more time next time when you make the game. GL in the competition! :D
This game is so great lmao. I think the special blocks are definitely the thing that keeps the game fresh because I never got the same one somehow, though there could be more normal blocks imo. The gameplay (if more of it was more clear) is near perfect I love it, but seriously literally only when I got to the 8th enemy I only then realised what the evasion bar was ;-;. If there was an enemy generator ingame then this would be infinity playable, also really love how the game is luck and skill based at the same time. Really good song to listen to on loop! The sound effects were great too. Amazing game, GL in the competition! :D
I successfully avoided softlocking myself GG! Anyways this was pretty fun but I think the presentation is really good imo, obviously could be more polished but 4 days lol. I like how the gimmick did actually develop more instead of staying one block, good thing is you tried <3 (also nice music I love it when there's music :P). GL in the competition!
I actually don't have a problem with how the game is controlled, it's just I don't even know how much health the enemies need to take before dying lmao. It feels like I'm just trying to avoid inevitability and that wasn't really fun, though the creativeness and style is definitely good (finally a game with music ;-;). GL in the competition! :D
Definitely got further than our game did xd. I kinda liked how it didn't gave me fullscreen as it was like a different perspective (I swear I'm not stretching). I will give the style higher rating because my favourite colour is light orange <3 (but actually the contrasty like lighting is cool), also I like how you don't fall forever and get teleported back up which you could probably use as a future gimmick in a game :P
I didn't get this game at first but later I really enjoyed it! The goal is to give the platform enough weight to get to the bottom but not sink everything that's on top and it gets harder later on. The difficulty gets high at the end and the furthest I got was here lol, I like how I had to figure out I had to fight God with my blocks so they don't knock the structure over. Probably personal opinion but I think being able to see the entire structure would of been more enjoyable but I like the reveal of how close you get. GL in the competition :) (idk if there was supposed to be any sounds it was so silent xd)