thank you so much for playing and commenting!! and yes. whomst among us would not...
theo ying
Creator of
Recent community posts
these companies and organizations have GOT to stop keeping their secure functions behind little minigames... but they can't help it...
I am also so in awe of all the art, everyone keep complimenting the artists🥰 I appreciate you honing in on that aspect of Cora specifically because it's one of the main things I was hoping to address with her character. thank you so much for playing and leaving this lovely comment!
My heart is still racing. Wow. From the line "You don't usually look at yourself," I knew we were in for a rough ride that would resonate with me pretty heavily.
I was filled with dread, then revulsion, then dread again, and then outright fear by the very end. Your writing is so incredibly visceral and evocative. The use of second person was a really interesting choice, particularly with the mirror being so central to the story, and I think it helped immerse me even more. The flashback scenes were horrible and brutal, and in the present time, you did such an excellent job of writing what mindless compulsion feels like.
This is a deeply affecting story, and the sparse use of images really accentuated the writing. Well done!
What a stylish little game! I can definitely see the Ace Attorney roots, of course, but it also has an aesthetic all its own that I adore. The backgrounds and sprites are gorgeous, and there's an impressive number of illustrated characters for this time frame. I particularly liked the use of the "investigation time" screen to give us a glimpse of what our protagonist looks like—very clever.
Without saying too much, the good ending delighted me 😈 As the game is now, Days 2 and 3 felt rushed, which is completely understandable. I'd love to see what this team could do with this given more time to work on it!
Also, HONG KONG MENTIONED 🗣️🗣️🗣️
From one triad game creator to another, nice work!
WHEW. I almost feel out of breath after reading this. I've been thinking a lot lately about what it means to really get consent from another person and always appreciate art that deals with those themes. "I can feel it between my legs so maybe this is a good feeling" hit really hard.
on a technical/aesthetic note: this was a banger from the very beginning with the splashscreens. I loved the CMYK UI theming and general aesthetic—the combination of the visuals and music did a lot to complement and accentuate the story. the changes in layout were particularly neat—I really enjoyed the way Clarice's internal monologue interrupted the dialogue in the initial portion, and how they grew even more intertwined with each other in the interview portion. I also appreciated the subsequent almost mind-body split as the "interview" proceeded.
thank you for this crunchy and delicious little story!
thank you so much for this thoughtful and glowing comment! I'm so amazed, touched, and happy that my story helped you understand this perspective at least a little bit. and it feels like a huge victory that the dynamic between the characters felt so strong to you! I hate Cora so much and I'm so glad you love her

