Honestly like the concept, but this game doesn't have a whole lot in playability, only a handful of interactables, I think it could've just been a video and carried most of the same impact.
TheNefariousEcho
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I love card game and dice games, so I was into this, and feeling like I was avoiding all of the bad side effects at every point, until just before the final encounter when the crushing inevitability of what I was doing crept in. The narrative feel was on point, and the game feel was cool, jus wish I could've had more time with some of the concepts
I struggled heavily cutting the objects and didn't see the special object at all. On level one I interacted with every 3d object (cabinets, couch cushions included) and could not find any object that made no sound when dropped, and the couldn't cut a second object.
The concept of this game was really fascinating though, I would absolutely love to play a version of this with bug fixes!! If it had dropped on one of those browser sites back in the day this would've been a fast favorite
I struggled heavily cutting the objects and didn't see the special object at all. On level one I interacted with every 3d object (cabinets, couch cushions included) and could not find any object that made no sound when dropped, and the couldn't cut a second object.
The concept of this game was really fascinating though, I would absolutely love to play a version of this with bug fixes!! If it had dropped on one of those browser sites back in the day this would've been a fast favorite
This was my first game jam!! It was also my first time really using Unity. I'm a solo dev, so I did have to scale a bit back due to time, id love to add more features that got cut once I'm allowed to (after judging). Any feedback would be appreciated, and also a huge thank you to the Jame Gam discord server, for being supportive along the way!!
