I love the gameplay, but a few quality-of-life improvements could be nice. Movement is frustrating when the floor has been cleared but the hatch to the next floor is far away, although I'm not sure if there is a good way to solve that. More clarity on how enemies behave could be nice too, as I'm still not entirely sure how the healing skeleton enemy works. Displaying the hotkeys beneath the corresponding dice might be helpful as well, or at least a setting to enable that.
I'm excited for any future content, especially new bosses!