Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

TheMondayArc

21
Posts
A member registered Nov 03, 2017

Recent community posts

Grate little game, allot like old flash games I used to play way-back. Well done, really awesome concept and game design! 

Cool little AFK type game! Loved the art, style and overall performance of the game! 

(1 edit)

Love it. Can't believe how much effort went into the flight mechanics! Never mind the environmental and difficulty settings. Really well made! 5's across the board for me! 

Obviously: Needs Tutorial. 

Really love the concept though, and generally believe this is a project you could - and probably should - continue working on. Being a ship spotter whilst micro-managing fuel has all the basics of those job-sim games everyone get's hyped over! Especially if you add some stealth mechanics, and more weather effects!

Really well done! 

(1 edit)

Really good attempt, and I can see the vision! I figured out the "click and hold" controls after a little while and it became pretty easy. I like the clicker-game take, but could defo use some more mechanics in the future, like some negative effects from mining too frivolously, but I respect the time constraint you all had. 

I really love the idea. Reminds me of those fantasy adventure finding books, "Sword Quest" was one, from child hood where you had to go through and find certain items in a picture, like a where's waldo book. Nice usage of the theme too! Well written story too! Good Submission well done!

(1 edit)

Love the art work and music. Never really play shoot 'em ups/bullet hells but this is pretty neat. I think that the bullets/projectiles themselves should be allot smaller though, or make the play area allot bigger so more manoeuvrability options, maybe? Boss was a little tedious in the end too, but as previously stated I'm not familiar with this genre so could just be standard design. Overall though really liked this submission, well done! Looking forward to playing more stuff in the future!!

I had easy mode turned off but I still had unlimited continues? Not complaining, but possible bug? 

Nice RTS, loved the simple look but complex level design. Well done!!!

Enjoyed the different take on the theme! Ran smoothly and was able to beat the boss on second attempt! Good job! might I suggest you add the keyboard controls onto the game's page? I too had problems understanding the control scheme at first.  

Solid job for the short time you had to work on the project and the little experience beforehand. 

Gonna have to come back later and try and beat that boss, but I still had a grate time. Well done! 

Apart from learning curve, super impressive! Might have to come back later and see if I can get past 3rd level xD

Very fun. Puzzles challenging and not hand-holdy. Very nice graphics, smooth gameplay. Char get's stuck on corners a bit due to some of the doorways being too narrow, but other than that it's smooth!  

Good game! I managed it up to the second boss, with the buff bomb dude, and unfortunately the game froze. My laptop, regardless what browser, sucks with browser-based games. But I had allot of fun, was challenging. Being restricted to firing arrows horizontally was a little annoying but was still able to make progress quite easily! 

Nostalgic art-style from my childhood, loved it! Played solo, requires controller I believe, but super fun and engaging gameplay! Very challenging in some places though, takes a while to master the little-dragon!

(1 edit)

Unfortunately I couldn't leave a complete review because I wasn't able to get the second to work. I tried using a controller too, but that also only controlled the red ship. So maybe this is for 2 controller set-up? It seemed pretty solid. There's a boost jump feature and a "hover"/Slow-decent mode, so there are fleshed-out mechanics there. And I'm certain I need the blue ship to help get to the end, so design on the first level is solid, but wasn't able too continue.

Good little escape room, puzzle type game. Good animations, models and textures. I figured out the puzzle but the elevator got stuck. Did it again and managed to get the two jerry cans to escape. Solid sound design too! 
2 stars on theme usage, one for each chest jellies. 

Good little escape room, puzzle type game. Good animations, models and textures. I figured out the puzzle but the elevator got stuck. Did it again and managed to get the two jerry cans to escape. Solid sound design too! 
2 stars on theme usage, one for each chest jellies. 

Really like the theme here. Good art, unique style as well as allot of sfx! Apart from the "debug" window at the beginning always being on screen I can still play past it! Controls where quite challenging, trying to get the right hight on the geyser (jump pads), for example, was tricky and inconsistent, but it wasn't frustrating; got it after 2-3 attempts usually. Controlling two chars at once is always a challenge for me anyways, good job on the game overall though! 

Frostbite 3