Just a suggestion - when 'knocked down' after you've cleared a level, maybe increase the ability to get up.
for the "get up" while in combat, maybe give an indicator - after a while you wonder if your space bar is broken
There needs to be an option to tell your followers (rescued and otherwise) to stop talking and to stop boinking the hostiles (can't get in to release the ex-hostiles when the are worshipers)
An option to assign them to boink a hostile would be useful as well, since i see that raises the relationship as well
What do you is catch all the bad guys between the entrance and the boss. When you beat the first guy, you keep trying to bind them until they stay bound. Then you boink them until they worship you, then you release them. They are now a follower. I hit the first Elite with 12 followers - the elite didn't stand a chance