Cool arcade game. Animations and art are nice. It could’ve used a little more game juice. Nonetheless, nice work!
Harsh
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I’ll try explaining in Godot terms since that’s the engine I’ve used. The entire game has a ColorRect as an overlay and it’s got a shader on it. That shader is a modified version of this one: https://godotshaders.com/shader/2d-drop-shadow/
Ah I see what you’re saying. That’s an interesting take on the mechanic. It definitely incentivizes gambling. I’ll have to tuck this idea in my notebook for if I try to make a full post jam version of the game. Thanks for explaining!
If by splash you mean the enemy death and projectile death effects, then yes, they are particles.
I had the game playing in the background with the music for over 15 mins before I started playing haha. Super nice music and sound effects. Amazing art as well. The game could easily be expanded by having other cards added to your “deck” that do things when flipped over, something like – Dog: When flipped over will point to a card adjacent to a Cat. That’s just a random idea though, what I mean is some more mechanical depth so the game is not purely luck based could go a long way. Nice game, nice work!
I’m glad you liked it! I might make a full post jam version of the game adding more enemies and other things that it’s missing.
The gambling odds are 50/50 and they are truly random so it’s leads to high highs of getting lucky multiple times in a row and low lows of getting unlucky. Something I might try to fix later.
Thank you for playing! :)
I like the concept a lot. The controls are not conventional but that’s a plus in my eyes. It made me want to move strategically to attack. The difficulty is a bit too much as colliding with an enemy seems enough to one-shot you. With a bit of stat tweaking for the players and the enemies and a UI overhaul, this could be a pretty fun game. Nice work!!
I agree with you, having at least one more enemy type and some sound effects + music could’ve made the game a lot better of an experience. Sadly, I didn’t have enough time left (and was very tired too haha).
Not sure what you mean by “having a high chance of getting a weaker power-up…” – when you pick a perk, if you continue immediately without gambling, you get to keep the base perk. And the gamble odds are 50/50. But you’re right, there could be something done to the odds so they start off in favour of the player and keep decreasing as you gamble.
Thanks for the kind words and thanks for playing!!
Great game and a unique mechanic. The levels were actually quite difficult for me but that’s what I liked about it. I especially like that you are not punished for not making it in time and instead are allowed to continue to progress. I would’ve been raging if it weren’t for this. Cool music too! Good job :D








