I’m sorry if the game was confusing. Maybe in a future update I can improve what you mentioned and provide more visual feedback to the player beyond the day counter. The visual style is just a normal low-poly style; it isn’t inspired by any specific game. Thank you very much for the comment.
Buen Juego, a veces molestaba un poco el trabarse entre las puertas y que la cámara de abajo pudiera atravesar los objetos era un como incomodo, pero el juego tiene una muy buena mecánica
Thank you very much. Honestly, I tried to have fun while making the designs and I’m really happy with the result. I’m glad to know that you like it too.
It’s an anomaly game. The idea is that on the first day you can eat any of the fruits. On the following days, if there are anomalies, you eat a different fruit from the one you chose on the first day. If everything is normal, you eat the fruit you chose on the first day.
Gracias, realmente la idea inicial era hacerlo en un laboratorio, pero como entre a la jam faltando como 6 horas realmente no pude hacer mayor cosa,pero tengo planeado hacer actualizaciones