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TheKingCharlie

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A member registered Apr 25, 2021 · View creator page →

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Thank you!!

Oh! Do you know it? Would be good to know for future reference :D

(1 edit)

I found the issue, it seems like the duck is being stuck behind a collider. I changed it to the version I had before, so now if you play it should work! But then you are able to walk through the buildings (please don't as there is nothing behind there) xD

Ah yes, great minds think alike. And thank you!

Thank you! Im very happy with this one

Thank you! It was hard tweaking the intensity in 3 hours, but I felt happy with where I got based on the planned length of the game. So I'm glad you can feel the same!

Thank you so much!

Thank you! :D

Thank you so much!

Im glad you enjoyed it!

Thank you! And yes i agree now when ive tested it more.

Yes there is def a delay, i think its the way I'm using easing for the movement! But I agree I should've made the hitbox smaller.

Thank you! It's my first time doing proper dialogues, so I'm glad that the choices were fun!

Thank you so much! Im glad my vision came through, and yes its a shame I forgot to add sound :(

Thanks! I completly forgot about sound until it was too late which is a shame

Thank you! Spent most of my time on the dialogue so I'm glad you enjoyed it!

Thanks! Yes completly forgot about sound until it was too late x)

Thank you! Im glad my point is clear

Thank you! Im getting used to Godot and the UI system, but yes I see how that can be annoying to accidentally accept something

Thank you! And yes since its a short game I wanted to make sure you didn't have to spend to much time clicking

Thank you!

Thank you! I didnt think about it until someone else mentioned that it should reset when a typo is made, so now you have to erase it yourself, which is a silly thing sorry!

AAA i didnt even think about doing that! Thanks for pointing that out.

Thank you! Im always trying to get better at art as I'm mainly a programmer :D

In what way broken? Maybe i can fix it :D

Thanks for the kind words! And yes i agree the colors did clash. 

Thank you! The second i added sound it really came together so I'm glad it payed off!

Thank you! Have already started refactoring some of the code :D

Resetting the game, that had completely slipped my mind! Thank you for the feedback :)

Thanks! Might continue on it as i have many more ideas I want to add

I might continue on it as i was having a lot of fun with it :D

Thank you!

Thank you! Im glad the ambience was well recieved, but yeah it was hard knowing how much to tweak on the darkness and fog, and the distance for the logs

Thank you!!

Yeah it was hard to know how much fog and such to add, and I ended up not having time to test enough to change anything! But I'm glad you felt a bit tense, that was the feeling I was going for :D

Oh, thats weird, I do wonder what might have happened. But thanks for the feedback!

Thank you!!

Thank you!

Thanks for the comment! It was hard figuring out how the mechanics of the canons would work but that is a very good input! I can see how that would make it more fun now in retrospect

Thank you! I spent a lot of time in the design process trying to think how to make the controls, so I'm glad it became as intuitive as I had hoped! And yeah had no time for balancing the difficulty meter...