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JT

126
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A member registered Jun 11, 2020 · View creator page →

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I really enjoyed getting in to character as an angry old ferryman while trying to slowly work out what exactly was going on and what my part in it all was and was so wrapped up in trying to save the people leaving the island that when things started to go south I just saved the last few people and ran straight to my car and escaped and had to replay it so I could experience dying, 10/10 would yell over the radio again

I adore the aesthetic and the strange way the visuals are manipulated once the creature landed, super excited to see where the demo goes and to take a look at the rest of your catalogue!!
this was such an unexpected experience and made me SO uncomfortable, I absolutely loved it, insane vibes

One of my favourite and probably one of the most unique short horror experiences I've played in a long time, the visuals were on point, stop motion has such an unsettling feeling in some of the motion already that the weaving of it into horror feels very natural, the artifact was so casually unsettling while also looking innocent and normal, a really great balance was struck. Would love to see more in this style or vein or honestly any other kind of horror game you make, really great stuff :)

this made me genuinely uncomfortable while still greatly entertaining me and making me laugh it was a really strange juxtaposition, but really a fantastic cosmic horror experience, and I loved the point and click and fmv elements, made my skin crawl, fantastic stuff, but I expect nothing but the best from a KIRA joint 🫡
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I've adored every game of yours that I've played, I have no idea how I've missed this one! But it makes a wonderful little halloween experience, a lot scarier and more interesting than I expected and it pushed it's art and it's visual style to it's absolute limits to scare the sh*t out of you, fantastic as usual Dan!

loved the first game despite it scaring the breath out of me several times and the demo for the sequel doesn't disappoint (the landlord can do one, that fucked me up), very much looking forward to the full game, the atmosphere is there and I spent the entire second half of the demo with my asshole in my mouth preparing to be scared to death at any moment, looking forward to unravel the mystery of the cabin.

Great work again, Korvinrular!

Now, I've loved everything of yours that I've played so far, so I was expecting to enjoy this,  but...

This was one of the most unique horror games I've ever played and honestly I'm surprised I never even considered the idea of a call centre robot horror game since the process of calling somewhere with a call robot is a horror all of it's own. The combination of long waits between options and long sentences filled with hollow statements with a big timer to the end of the world brings a very unique combination of fear, stress and anger that I've not really experienced before, wonderful ideas at play here and a fantastic game all around

I will! Thank you for sending this reply I didn't realise that was out! <3

Never played a horror game OR demo quite like it, Trevor's nightmare creations are horrifying as always but the gameplay loop provided by the Dungeon Crawler, RPG and Turn-Based mechanics is incredibly engaging and has you fighting with yourself as you desperately want to play more while also being terrified of what's to come.

A masterclass in how to blend different, styles, aesthetics and tones in an organic way, at no point was I distracted by being a cat nor did it feel off or wrong, the game looked great and was a fantastic collection of old survival horror mechanics with indie horror sensibilities

There's nothing quite like a FTF game, the best yet and the atmosphere was just unmatched, scared me to death like 8 times, absolute banger 10/10

did not know where that was going AT ALL

Genuinely so out of pocket to get me that badly, I was NOT ready, very well constructed for such a short and contained experience, incredible!

Really well constructed and with a very specific tone that I greatly enjoyed, insane stuff for a first ever horror game

Already adored the original but this was insanely well built upon, really well crafted and so unsettling, had more fun with the dating sim than I'm ready to admit

One of my favourite space/spaceship horror games I've played recently, the story was incredibly interesting and the themes were well developed, and the subversion of what the threat is expected to be is very unsettling, loved it

Stunningly beautiful piece of horror media here, I've always loved Midnight Scenes games but this one absolutely floored me, the mixture of tragedy, emotion, dread and hopelessness culminated in one of the most shocking endings to a game I can remember, stellar work

Genuinely one of the most unique short horror experiences I've had, trying to take shots while being pursued was genuinely heart pounding and the world and atmosphere was fantastic

loved the feel and atmosphere of the game, with how short it was and how easy it was to replay, it really made me want to experience all of the possibilities, fantastic audio design and the scares felt very authentic and responsive, really enjoyed it

everything about this was so well put together, the cheesiness, the humour, the genuinely scary and unsettling body horror that very quickly turns what feels low stakes in to a tense and uncomfortable situation, incredible vibes all around I loved it

loved the open world feeling while still retaining the soul of a short horror experience, every character I met was so uncomfortable I thought almost all of them were the mimic at one point or another, great replayability and the screaming at the end was very unsettling. Good shit as always!

Super faithful to the original creepypasta, the visuals were super pleasing to the eye and faithful to the aesthetic and the scares got me more than I thought they would, great short piece!

There aren't enough werewolf games, so I was super happy to take a look, love the PS2-esque vibes and the tension walking in the forest was incredibly uncomfortable and well done, the preview for Chapter Two is super exciting, that house looks terrifying!

Honestly it was surprisingly fun to wash and dry the clothes and I liked how interactive the environment was, the first scare got me good and it was a very fun short horror piece, the environment looked really good!

such a unique horror game, loved all of the nods to the twilight zone and the clay visuals were incredibly unsettling, super impressive for a game set in one room, absolutely loved it

Super interesting game, the story was disturbing and uncomfortable and the scares didn't let you rest

Really entertaining and fun dialogue, trying to answer trivia while dodging eldritch interdimensional spikes put my heartrate through the roof, loved it :)

Really great visuals and feel to the game and the bus itself was incredibly well designed and driving felt fun and easy, so much so that I almost forgot for the first 5-10 minutes that it was going to scare me, really enjoyed the random events and trying for different endings. Great little horror piece!

scared the shit out of me several times and some really great improvements over the demo, the twist eluded me and I enjoyed the way the story slowly unravelled, great stuff!

One of the most unique short horror pieces I've played in a while, absolutely adored the old PC game feel and it made me uncomfortable in like 5 different ways, so sick

Loved the environment and felt a deep need to explore all the nooks and crannies to find more information, combined with the visual vibe of the game and the slowly developing unsettling feeling of safety really fostered immersion even in the short time you spend in it, fantastic work

this was SO WELL DESIGNED and was far scarier than it had any right to be when its about killer cars, absolutely insanely well done

ANOTHER DAY ANOTHER SPRING RABBIT BANGER

fantastic vibes, loved the setting and the idea of being abducted and waking up in that scenario is terrifying

Incredibly well designed short horror piece, I could feel lots of influences that were all weaved together to create something unique and terrifying, the final scare made my soul leave my body, loved it!

The sequence at the end was very unsettling and the build up felt very unsafe as every person you met felt slightly off so you never felt safe, I think actually the scare down the alleyway got me the most and thats mainly due to atmosphere. Super cool!

The level of faithfulness to Mario Kart 64 really enhances the feeling of something familiar and safe being slowly and subtly twisted by something malevolent that gets worse and worse until the finale hits you like a brick wall, so well designed I loved it

Really loved the atmosphere and build up, the combination of being trapped in a small space with no control over whats happening really put me on edge and a couple of the scares really got me, fantastic job and looking forward to taking a look at more of your work!

absolutely adored this, really uncomfortable feeling throughout, the atmosphere was pitch-perfect and the longer the game goes on the more you start to think that somethings not right and maybe it isn't actually happening the way you think it is, loved it

EASILY the most claustrophobic horror game experience I've had, the limited movement and physical actions you need to repeat all add to a feeling of being penned in, absolutely loved it