Good find. This is a bug. Will look into finding a way to enforce the display to be capped at 60 Hz.
The Jenkins Comic
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Short comedy RPG based off the Jenkins webcomic
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Thanks so much for playing all the way to Saturday! If you encountered other glitches like a one-off frame while pushing boxes more than 1 unit at once, then this is likely due to the physics model that didn't account for variations in frame rates. I believe I've patched this, but since I'm unable to reproduce it might not actually fix it.