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TheDragonDevs

9
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A member registered Feb 11, 2022 · View creator page →

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The art style is really good.  The background complimented the platforms very well and there was a pretty cohesive theme throughout.  I think there's supposed to be an end to the level, but I guess I kept dying before I could get there.  The character movements were quite finicky in that the jump height and speed of the character were both much more than I first expected.  This was not exactly a problem however, as the rest of the game helped support these types of movement.  I think that the use of the high speed and jump height actually helped the game and was responsibly implemented.  The speed made it more difficult to land on the platforms, and the jump height corresponded with the distance between the platforms.

This is an interesting simulator, and the experience was different from what I expected.  In respect to your first three games posted on your account(which I cannot comment on sadly), I found the simulations very well thought out and simple.  The only thing that may need to be worked on are the graphics(the fire in the fire simulation, and the humans/village in the population simulator).  Besides that, the concepts are relayed smoothly and simplistically throughout.  All of your simulators are neat.  Keep it up!

Great game.  The gameplay feels a little unbalanced in difficulty especially at the beginning.  The attack boxes(not sure if its a real term, just calling it that) of the enemies are large which makes it difficult to jump on them without getting killed.  I liked the graphics and the pixel-style of the game.  The moving clouds in the background are just a hair faster than I would play, but it does not take away from game and is not very noticeable.  I like the animations in the game(enemy and character, along with the other elements like projectiles).  The lighting is good and the entities stand out well without being completely different from the game colors and style.  The main page/home screen does not correspond with the games actual theme, but the buttons are no doubt really cool still.

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Is it possible to win the second level?  By the way, this is a really fun game and has a speedrun aspect to it which can definitely be built upon.  There are some neat shortcuts I've found which definitely add to the gameplay.  This reminds me of the game "trackmainia"(I recommend looking it up on YouTube), and with some additional improvements this game could definitely soar.  In my opinion, the textures and graphics work really well with the game, and some more levels along with the "story mode" would be amazing to see.  The leaderboard is also a great addition.

Yeah, sorry about that, I was originally going for a story-like game, but I was not able to get around to the interactive features.  Hope you enjoyed it anyways!

Thanks for the feedback!

Although I couldn't tell what the "twist" was, this game made up in it's gameplay.  I couldn't stop pressing enter to play another match, and the "levels" made me feel like I was making some sort of progress.  I haven't gotten too far into the game, but so far, I have had a blast.