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TheDodoDev

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A member registered Oct 31, 2023 · View creator page →

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The game is very cute and I love the aesthetic. However, the inputs feel delayed and there are times when the Player still gets caught even when sleeping. I do enjoy the unique spin on the phase of a boss though with the phases being different minigames. Overall, very unique and great game!

The game itself is pretty good for a solo dev. The music is great, but I would've liked to hear a more mystical theme to make it fit more with the visuals of the game itself.  In terms of sound design, it is alright, but there could've been a more natural sound that uses a grinding sound of rocks to better suit the boss. However, the animations are great and I love the overall design and aesthetics of the game. The gameplay is fairly challenging, although more variety in map design could be used to better leverage the movement of the player. Putting more platforms across the stage and having more movement options to counter the boss's attacks would make the game much more dynamic and interesting. Overall, a good start to a game! I can see potential in your games in the future!

Great game! This feels like a genuine boss fight with enough warnings to dodge certain attacks. The pixel art is simple and basic, yet it captures the retro style very well. Overall, it is an amazing game. The only setback is probably the lack of direction when it comes to the bomb (didn't know if I was supposed to stay away or shoot it).

Thanks!

Am I allowed to use Unity Asset Store assets in my game?