Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics


A member registered Feb 03, 2021

Recent community posts


 It has been awhile and my memory may be hazy, but this is unlikely what happened in either case.  In the former, all units, even those not near any mage stopped responding to attack commands and I was unable to stop or damage that last wave at all, any unit.  They slow walked to the end as if my team was not present.  In the case of the immortal mob, this is also unlikely as I had sent two mobs, both firing projectiles and the mage could not be damaged at all.  Unfortunately, I do not remember if I was able to find a way to damage it or had to restart.  I believe I had to restart because I know I never passed that 5th wave, with my first attempt there being my army not attacking and I believe the second with the immortal mage.  At that point, I thought it was an artificial barrier to progressing further.



 Is this your preferred method of asking questions and posting bugs from the playtest?

I noticed during my first playthrough the fighters (Swordsman, Archer, Mage) stopped responding on the 5th wave.  Is this intended?  They were alive and a blue check appeared above enemies, but they would not defend.

I also noticed at about the same point a mage I had sent before the wave to fight an enemy at the mine had become immortal, taking no damage from two different mage enemies at once.