Thank you very much! Glad you enjoyed it
Recent community posts
We're at the halfway point everyone! Why not showcase what you got so far? It's ok if you're still in the early phases!
I've got most mechanics down, but I still need to make a game out of them haha. Boss and level design are next!
Sweet, I'm really digging the art style you're going for! What engine are you using?
I unfortunately went under a bit of online radio silence due to unforeseen reasons, but I've been learning Pico-8 and am making a (solo) adventure game about losing sight. I've implemented most of what I need to actually craft levels, so this is getting ever closer to the exciting part!
It can be explored in a more humoristic way if that's what you're inspired to do! If you're using the concept of losing as a mechanic, you can do it in a few fun ways. Excited to see what your project shapes up to be!
It has begun! The Flaming Hot Jam's theme is.... "What was lost"! Your game should be themed around loss in one shape or another. The phrasing was chosen to allow you to tackle it in a few different ways, for example using the act of losing as a mechanic, or focusing on the thing itself that was lost. Hopefully this inspires you as you come up with your game ideas!
Outside from that, here's a reminder of the other rules of the competition. There will be none added beyond this.
- All entries to the Flaming Hot Jam must be entirely free (that means no in-game purchases)
- Entries may not include copyrighted content. Copyrighted music, assets and characters are a no-go.
- Games must at least be playable on Windows or in a web browser. You may also target other platforms on top.
- Be nice. Entries may be disqualified for discriminatory or mean-spirited content.
I hope you have fun over the next two months and create something you can feel proud of!