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The Architect

14
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A member registered Mar 25, 2018 · View creator page →

Creator of

Recent community posts

Really cool!

The aesthetic/vibes are on point; everything is so gross and gritty. I also love the maggot mechanics for combat.

I didn't get past the first mission, because I couldn't quite figure out what I was supposed to do. Specifically, "finding a song with the same colour" confused me. (I think that's what it said?)

I am really interested to see where this goes, keep it up!

slick. feels like I'm playing on instinct moreso than understanding what the heck is going on.

This is really polished! The visuals are nice, the music is good, and the space reduction mechanic felt like a very natural integration of the restriction. I had a lot of fun with this and got 19450 points!

I really idea of rotating space around, and y'all did a great job making it feel intuitive.

Glorping is definitely the best mechanic.

The art and animation in this is super slick! Nice work on that.

One thing that could be improved: it currently feels a little too easy to just spam the shoot button and kill all the baddies before they can get you.I still had fun though :)

This was fun! It feels a bit too easy when you can move around the humans though.

I really enjoyed this! It's very relaxing and satisfying. Tell the cow I am sorry.

This was really fun! I really like the ship upgrade mechanic; I spent a long time deciding what things I should buy.

I really like the art in this! The use of colour is really nice and the animations are super expressive :0

i like the chicken

Very cute, 11/10

Sometimes a good strategy is to evade instead of fight ;)

Very well made and realistic game that simulates social and economic consequences of colonizing Mars! (also Twitter)