When it comes to the time limit I broke all my fingers in order to finish the animations on time. I am currently typing this with my nose
thearcabe
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Solid game, pretty fun. I gave it a few attempts and I have geniuenly no idea how you're expected to get the good ending though. I'd also reccomend compressing the cutscenes, they're relatively low quality but have really big file sizes, which bloats up the entire game. You could compress the first cutscene down from 70 megabytes down to 9 without the video losing any quality. The cutscenes taking up 250 megabytes is funny when you consider the actual game only takes up 25 megabytes by itself
Would have definitely benefited from some more depth, It's a fun idea that reminds me of a game from last years jam and the visuals are good but there's a bit too much just standing and waiting without much else to do, should have given me a jump button or a fishing minigame or something. Also the sound of customers entering my store drove me mad. No complaints.
I know there's alot of other games to play, but as a note you have level 2 & 3 unlocked from the beginning, and level 3 is designed by a different person aswell, so if you couldn't get past level 2 you could give level 3 a try if you just want to see more of the game, you'll probably like it more too lol
the 3d environments looked promising but i think this game could have really benefited from more development time as in its current state its rather bland and was seemingly dropped by the developer halfway through judging by its abrupt ending, its also fine if you cant make music yourself but i think its important to atleast have some music in your game, im sure you could find some appropriate music you could use in it with credit as currently the game is silent except the very end
i hope that you keep improving at game dev though because at first the game looked intriguing and i could see its potential
awesome game, very fun and charming. the minigames left me laughing and smiling wide :D it took me like 15 minutes to complete so i think its the perfect length as well, the dev is kind off under selling themselves by saying its only 5 minutes long :p
i have bits of small feedback, i think the enchance minigame could benefit from the player being able to enchance too much and failing so you need to pay attention to how much you enchance instead of just mashing the button, similarly i'd be neat if there were variations of pre-existing minigames since you could make them quite easily and i'd keep the players on their toes (like approve everything becoming approve nothing or only approve things with ducks in them) just small things like that that would give the minigames a bit more depth, but overall this is the perfect little gamejam game, i enjoyed it alot
sorry if i missed some info and im being ignorant, im not super well versed in all of this, im just a fan of handheld gaming. although i read through everything the best i could. if i can *try* and give some helpful info its that the PSP has a built in PS1 Emulator in it which is pretty spot on and i used PSX2PSP which is the go to program to get PS1 games on PSP and it never gave me trouble before, ive tried dozens of other games even other modern games made for older hardware similar to this project but never ran in to something like this, thanks in advance
hello, I am the guy from twitter that said he'll play this on PSP (I since deleted my account though, lol)
I tried loading it several times, I got it to show the Playstation logo with the broken text (no uboa) and it freezes after zooming in on the logo. Good thing is that the PSP isn't frozen, just the game, so you can still navigate the menu and quit out of it, but yeah, I wasn't able to get past this, I'm wondering if it freezes specifically because the intro is edited but I wouldn't know.. anyone got this working?

edit: solved, PSP SNES emulators are built of off Snes9x, they're quite dated and this hack only supports newer versions of Snes9x, unfortunate
Does someone know a fix to the game looking like this? Is this a rom issue or a emulator issue, I never had a problem with emulating on the psp before. I tried 2 emus and the other one just black screened






