I agree, it's a cool addition. My rogue player really had a bad time fighting the first monsters and only shined when I let him run past them to explore and find easiest foes and hidden secrets.
Theanael
Recent community posts
- How does replay work exactly ? does it only apply to a single foe or to the entire species ? when the replay for Hollow hit 3 does it mean the player can avoid every hollow he encounter ?
- What are the descriptions of the traps, item and curse named in the crumbling village (Collapsing Wall Trap and Pit Trap, yellowing skull and soulless curse) ?
- Is it normal that Hollows are harder to kill than Skeletons but give less souls ?
- Can the player choose to exit an area with enemies still presents ?
- What does "they might find them self suddenly stronger…" mean in the Special of Dessicated Grove ?
Thanks for your answer, here are some more questions :
- How does replay work exactly ? does it only apply to a single foe or to the entire species ? when the replay for Hollow hit 3 does it mean the player can avoid every hollow he encounter ?
- What are the descriptions of the traps, item and curse named in the crumbling village (Collapsing Wall Trap and Pit Trap, yellowing skull and soulless curse) ?
- Is it normal that Hollows are harder to kill than Skeletons but give less souls ?
- Can the player choose to exit an area with enemies still presents ?
- What does "they might find them self suddenly stronger…" mean in the Special of Dessicated Grove ?
Thanks again, I love your game