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thealfest

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A member registered May 19, 2024 · View creator page →

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An RZX file is NOT A VIDEO, and Daren never owned those files - the people who recorded them do. Anyone can download RZX files from the RZX Archive or Spectrum Computing and convert them into videos. And you still haven't answered my question about Spectrum Computing and World of Spectrum. Are they thieves too, since their videos were converted from RZX files from the archive? It seems you simply don't know what an RZX file is. But that doesn't justify your attacks on me.
https://www.rzxarchive.co.uk/index.php

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Explain  why you call this theft. I clearly acknowledged the original sources and credited the authors. I also re-rendered the playthroughs in high resolution. Would you consider the Spectrum Computing and World of Spectrum channels thieves as well?

Andy Green

POKE 52160,0

Yes,this is one of the best video games ever. Thank you.

I wouldn't say the engine sound is any more annoying than in the Atari version. I was planning to add optional AY sound effects and QAOP  controls, but the project is currently on hold.

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That is a massive collection. You must eat, sleep, and breathe games!

How to exit the hall of fame screen?

Yep

Thanks. There are 7 achievements, you may treat them as bonus missions:)

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Thanks. DOS version was actualy a Speccy port but with some optimizations and bugs added and awfull colours and controls:)

Regarding .cas vs .rom: this is still essentially an 80s game, just updated and expanded a bit.  Technically, it’s a port of my 2024 ZX Spectrum mod, but the core design still belongs to that era. Preserving that 80s spirit was important to me.

Back in the 80s, Spectrum-to-MSX ports were typically released on cassette. So using .cas here follows the historical pattern rather than modern homebrew conventions.

The program is entirely RAM-based, requires a fair amount of memory, and relies on self-modifying code. It was never designed as a ROM-mapped application. Converting it into a proper cartridge release would require significant restructuring of the memory layout and core logic, which would be a lot of work for virtually no real benefit other than instant startup.

This is also very much a European-style project. In Europe, cassette was the dominant and affordable medium, while cartridges were considerably more expensive and targeted at a different segment of the market. From that historical perspective, tape is the more appropriate format here.

So the .cas format is intentional — it reflects both the technical nature of the project and its historical roots, rather than being a limitation.

Oh, it's not me, I just wanted to share.

The first live Perseus walkthrough without cheats or snapshots, after 20+ hours of trial and error

Thanks, makes sense:)

Why the music is so distorted?

Answered on spectrumComuting. Also USR 0 means 48k mode with paging enabled. Some hardware and emulators use it to load programs.

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Fixed USR 0 incompatibility and the falling coin crash bug.
https://zxart.ee/eng/software/games/arcade/platform/action-platformers/perseus/perseus-eng-fix/

Only with the help of emulator and snapshots :)

Knowing that it was possible, I tried a few more times and it worked.

I tried this trick many times but it never worked for me.

I thought so:)

Recorded walkthrough

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By the way, what are these things?

Thanks for a great game!

Hi, I found a bug.

I was killed exactly while transitioning to another screen. After that, the game softlocked: the music keeps playing and background animations continue, but the player character is gone and the game cannot be progressed. I have a snapshot of this state.

Hi, I haven’t really thought about it.  Maybe later, after the Speccy version is finished… and if this post gets enough likes :)

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Thanks, fixed.

"New Mission" is just a harder version of Mission 9 (with a shorter time limit, similar to the Amstrad CPC version). You unlock it when you complete Mission 9. There's also another way to unlock it, but I don’t want to spoil it. :)

Achievements are displayed at the bottom right of the title screen, but only if you have at least one

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No, there's no such achievement. The game always gives you 5k for escaping and 10k for completing a mission.

Now try to find all 7 achievements that I added :)

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Thanks for your suggestion! I also plan to add a few other achievements, but I will keep them secret for players to discover on their own

I did it in Speccy version :)

Yeah, this game is eternal :)

You can do it without invincibility:)

Using a mouse or QAOP+Space - move cursor to "New Game" and click on it (or press space)

Added kind of "achievement" - bleep & $10k bonus. Not sure when the next version will be released, but I can send you beta if you want.

Thanks for the video! I really appreciate such dedication to this game, I will add some bonus in the next update. I didn't make an updated PNG map because the layout is the same and only minor things have changed.

Hi, great that you did this, it would be nice to have a video of it. How long did it take? I don't plan on adding achievements, but I might reconsider it someday. Anyway, thanks for the feedback.