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the13thsecret

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A member registered May 14, 2022 · View creator page →

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Fun, simple game!

Simple, great way to kill an afternoon! I loved running around and exploring the board, and randomly generated boards keep it fresh. There is a lot of places to interact with, and they do a lot of interesting things. Combat is simple, and there is a variety of enemies that drop interesting loot. All sorts of heroes help, ranging from simple attackers to support roles like farmer and alchemist.

The tutorial is quick, and the game feels intuitive. When I first started, I had an inkling of what was going on, struggling a bit to balance health and exploration. I really REALLY appreciated the game for giving me an option to continue after dying, or not just game-over'ing me when the dragon was burning the kingdom. As I got better, I made myself play it like permadeath for that extra sense of accomplishment.

When it comes to fighting the dragon, there are actually plenty of ways to go about winning, depending on the map. If there is a lot of enemies near the kingdom, grind them. If there is an abandoned mine, grab all the gold. This game feels like a good test of opportunism.

This game would love a campaign or adventure mode. Well, the map is already randomly generated, but a variety in the objectives might extend the replay value.

The music and art give the game a relaxing vibe, and I very much enjoy it.

I like Pokemon, and I like Inscryption, so of course I had to download this. As I expected, this was quite fun.

After getting past the hook, the game keeps focus by offering tons of choices, allowing for plenty of customization. The gameplay is set to hard mode, and it took me about 12h to grind into the endgame. At the same time, the game is forgiving. Make a bad choice? It's possible to raise a worthy card with another 1-2 laps aound the outskirts. This game is great at getting the player into the "zone", since most choices will feel like taking a great step forward.

Music was well-chosen and fit the situations. Loved it. I can't imagine any complaints, except from lawyers stewing over copyrights.

But I did have a few gripes. The only "big" problem might be the lack of plot. No Team Rocket or anything, and certainly no mind screws like the original Inscryption. Just cruising through Kyoumu. Not that I minded too much; I had my own little dramatic journey just trying to prevail. 

As for gameplay, I was unfortunately unable to adjust my berry ratios, as the decrease button and scroll wheels weren't really working for me (although I did manage to decrease my berries by 1, but...). I also wasn't 100% certain on how the Tribute mechanic worked at first, but I soon realized that the game tracked who was sacrificed and who got the benefit by looking at the top border. And there's definitely grinding (I can't imagine a no Outskirt run).

This is definitely enjoyable, and I can see myself playing this again in the future. Very nice!