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The Unique Horn

37
Posts
1
Topics
4
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142
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A member registered Jul 08, 2018 · View creator page →

Recent community posts

This game is off to a very good start! I can't wait for future updates :)

The best things in life are mushroom-free ;) <3 <3 <3

Loved this game, as well as the previous one! Are you going to make a sequel? If so, I can't wait!

Also having friends like those three should be a basic human right, they're so sweet and caring :)

So I was going to start fighting the final battle, when this occurred:

I'm sorry, but an uncaught exception occurred.

While running game code:
  File "game/battle_def.rpy", line 1320, in script
  File "game/battle_def.rpy", line 1388, in <module>
  File "game/engine/engine.rpy", line 301, in Start
  File "game/engine/engine.rpy", line 609, in RunBattle
  File "game/engine/engine.rpy", line 617, in RunBattleRound
  File "game/engine/engine-schema.rpy", line 258, in RunBattleRound
  File "game/engine/engine-schema.rpy", line 239, in RunFighterTurn
  File "game/engine/engine-fighters.rpy", line 651, in Act
  File "game/engine/engine-fighters.rpy", line 587, in PickSkill
  File "game/engine/engine-fighters.rpy", line 557, in GetSkillList
KeyError: 'Move'

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "game/battle_def.rpy", line 1320, in script
  File "/home/florian/.config/itch/apps/duael/DUAEL-1.7-linux/renpy/ast.py", line 756, in execute
    renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
  File "/home/florian/.config/itch/apps/duael/DUAEL-1.7-linux/renpy/python.py", line 1382, in py_exec_bytecode
    exec bytecode in globals, locals
  File "game/battle_def.rpy", line 1388, in <module>
  File "game/engine/engine.rpy", line 301, in Start
  File "game/engine/engine.rpy", line 609, in RunBattle
  File "game/engine/engine.rpy", line 617, in RunBattleRound
  File "game/engine/engine-schema.rpy", line 258, in RunBattleRound
  File "game/engine/engine-schema.rpy", line 239, in RunFighterTurn
  File "game/engine/engine-fighters.rpy", line 651, in Act
  File "game/engine/engine-fighters.rpy", line 587, in PickSkill
  File "game/engine/engine-fighters.rpy", line 557, in GetSkillList
KeyError: 'Move'

Linux-5.3.8-arch1-1-x86_64-with-glibc2.2.5
Ren'Py 6.17.7.521

Sous Linux, "l'application n'a rien trouvé à lancer"... Est-ce qu'il manquerait un fichier dans l'archive?

why is this game so fucking cute?? ;)

This comic is very relatable and inspiring. Thank you for sharing it, you made my day :)

Very informative, thank you for sharing this :)

Wow, this is so beautiful... Your poems are truly amazing, and the aesthetics of the game fits them just right. I'm in awe. Congrats :)

Thank you :)

You're right, the trackpad stops working when I hold the space bar in general, not just in Playscii. As for the picker, if I press the space bar and don't hold it, it disappears. Is there a way around that?

Your art is amazing, thank you for sharing it with the world <3

I was initially using a laptop trackpad, then following your message I tried plugging a USB mouse into my laptop. It works with the mouse, not with the trackpad.

Here is the output:

Playscii v0.9.12
Loading config from /home/myname/.config/Playscii/playscii.cfg...
Config loaded.
Detecting hardware...
  CPU: x86_64
  OS: Linux-5.2.2-arch1-1-ARCH-x86_64-with-arch
  Python: 3.7.3 (default, Jun 24 2019, 04:54:02)  [GCC 9.1.0] (64bit)
  Modules: PySDL2: 0.9.6, numpy: 1.16.4, PyOpenGL: 3.1.0, appdirs: 1.4.3, PIL: 6.1.0
  SDL: 2.0.6 hg-12373:8feb5da6f2fb, SDLmixer: 2.0.0
  Detected screen resolution: 1280 x 800, window: 1024 x 640
  GPU: Intel Open Source Technology Center - Mesa DRI Intel(R) Ivybridge Mobile 
  OpenGL detected: 3.0 Mesa 19.1.3
  GLSL detected: 1.30
  Vertex Array Object support found.
  Maximum supported texture size: 16384 x 16384
Loaded key binds from /home/myname/.config/Playscii/binds.cfg
init done.
Thank you for using Playscii!  <3

I'm on Linux and I can't move my mouse cursor when the picker is open so I can't do anything with it... Any idea what's happening? I've read through your website and installed the python packages you mention, am I missing something else?

This game is so cute! And being able to customize the main character with all those options made it feel even nicer. Congrats and thank you :)

Thank you for publishing this :) It is beautifully written and very moving. I also found it relatable on so many levels even if our life experiences are obviously different (white queer trans man here), mostly around topics like growing up in a world where the very existence of people like you is unthinkable, love, shame, bodies and sexuality. Reading your memoir was both food for thought and balm for the heart and soul. Thank you again.

The game is fun to play and the art is so cool :) Congrats to you two!

The Linux version won't launch :'(

Thank you so much for sharing this! As a white queer trans man my experience is obviously different, and yet I found your story very relatable, particularly the part about social media celebrating only certain types of bodies and making others feel like we're not even "the right kind of wrong". Your game is a great reminder that, as Hanne Blank says, "There is no wrong way to have a body."

That game just needed to happen... Congrats and thank you!

I'm on Linux, solo mode works fine but story mode crashes right after Nolok talks to Tux :'(

A very refreshing take on the famous old story! I like this version MUCH better :)

Thanks, I will :)

I'm using version 5.0.0-beta55 which I installed two days ago using the Install button in the Itch app. I just checked and the app is apparently not aware of any newer version (at least for Linux)...

The tool in itself is great, however I ran into an issue with the documentation: the tank shooter tutorial uses a "permanent" button when giving the bullets a force that keeps them moving, and said button is gone from the current version. Because of that, bullets stay where they are created when they should be moving in whatever direction they've been fired. A workaround (inspired by the platformer tutorial) is to set an object variable to some specific value when creating a bullet, then create another event to apply the force as long as said variable is set to that value.

Cette histoire est magnifique, et très touchante même sans vous connaître. Merci beaucoup de l'avoir partagée avec le monde :)

The story is so deeply moving and relatable (queer trans man here), I'm a little short of words now... 

On a different matter I noticed a small technical issue: the music starts when I click the "back to start" link in the credits, not when I launch the game. I mean the silent reading is nice too, but it's a significantly different experience and since you made the effort to include music I figured you'd like to know...

Nice game, a little too short maybe... Are you planning to make a sequel? Maybe with longer sequences, levels that combine two instruments that aren't percussions...?

Hello again, and sorry for the late answer.

I'm using the Itch app on Arch Linux, and I let the app manage the install. The error message I'm getting is "no executable found".

Hello again, and sorry for the late answer.

I have Love 0.10 installed on my system, but the error message I get is "no executable found"...

Hello again, and sorry for the late answer.

I'm using Arch Linux, but I'm not sure this is the problem since I've had some other Unity games work just fine, particularly here on Itch (and Arch Linux even has a bunch of versions of the Unity editor that we can install)...

I just gave the Linux build a try, there's that screen that says "click to start", so I clicked, and... nothing happens, the game doesn't start :'(

doesn't launch on linux :'(

doesn't launch on linux :'(

The error message reads "no executable was found", so I looked at the local files and it turned out the Itch app had downloaded a Windows executable... So I tried to download the game from the itch.io website: there's a single downloadable archive, which is listed as Windows/Linux/macOS but only contains a Windows version. Linux and macOS versions are apparently missing...

Hi, I just tried the Linux version (through the Itch app) and only got a black screen :'( I'll be looking forward to a future version that'll run on Linux bc the game looks really nice to play...

Hello, this is just to let you know that the game won't launch through the Linux version of the Itch app, instead it throws an error.