I like the game and the mechanic of losing ground tiles as you let more meteors through! I feel it would play much better if the meteors had drop shadows or tile indicators, as it's often difficult to tell where they're falling.
I loved themes and story of the game, but I didn't find the actual gameplay very enjoyable due to having to wait for the control cycle because there was never any question of which control to use or when.
I enjoyed the game! Although I didn't understand the looping or photo mechanic at all, I ran through the dark rooms grabbing all of the items blindly to avoid dying and made my way to the end only dying two or three times.
Not being able to move while shooting felt too restrictive, but this was a nice idea! I kept playing until the end because I wanted to see more of the game and find the lore you hinted at.