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The_Murp

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A member registered Aug 18, 2023 · View creator page →

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We still have plans for one, but it might take a while. 

These weren't specifically made because Aida features pretty frequently in Alice's route, but I have thought about including a few in the later part of the series where she appears less frequently. 

That's a Shiori scene, AE027.

Are you referring to the scene "Through Thick and Thicker"? It's one of the hidden scenes. The route guide walks through how to unlock all the scenes which I'll link to prevent spoilers for others: https://www.deviantart.com/the-murp/art/Alice-Route-Guide-Growth-Academy-1236746...

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We hope to eventually provide this but there's some issues getting renpy to run in android we've run into.

You should be able to run the game in browser however with the Newgrounds release from your phone.  https://growthacademy.newgrounds.com/ You just use a small save file to maintain your progress between playing sessions. 

True, it could be an interesting "bonus" type scene. We already have "dream scenes" in the FMG route that detail scenarios that don't happen canonically, but are depicted. 

We are pleased to announce with this new update (https://growth-academy.itch.io/growth-academy/devlog/1063638/growth-academy-deve...) a way to play GA in a browser, which should allow you to play on your phone:
https://growthacademy.newgrounds.com/

Though this is an interesting idea that provides a new perspective, one of the core tenants of GA is that the story is told from Kei's perspective, he is the narrator and part of the uniqueness of the story is that it is from his POV.  So we don't intend to deviate from this perspective in core GA works, but encourage fanfic writers to experiment with their own story telling perspectives. 

Well, the idea for the scene is that Kei wants to distract Alice because he thinks she's too proud to accept his help, or at least would prefer not to have to worry her about what is happening, so I don't think just not having it fulfills the point of the scene. 

Admittingly I wanted to allow for more choices in the route near the end but I had a specific trajectory of the story in mind and I couldn't really accomplish that if the player was allowed to make decisions that would thwart the direction like they could in the early route. 

As for new outfits, I had planned on more coming out this update in October but the artist I am working with is busy. There are two more planned for size 6 (swimsuit and casual spring dress) and her size 2 Matsuri Yukata. 

This will be fixed in the October update. 

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Sufficient art skill is needed to access the five different music scenes as well as a fair amount of extra affection points. 
If you're really stumped then you can jump to it in the debug menu; the script global file details the code numbers of all the scenes to navigate to them. 

We'll look into it. My guess is that these flags cuing to disable them are already in your save file. 

Did you do anything to alter the character size in the debug menu? This can cause problems with how the outfits are swapped when those kinds of changes take place.

There are some dialog forks that indicate the bad ending is active but there are only a few of them, but they don't necessarily tell you that you'll get the good ending since the optional scenes required to unlock the best ending are throughout the route all the way up to almost the end of it. 

Unlocking the feeder scene is not one of the prerequisites. You will need to have played all the optional scenes, and you can't have made more than 1 bad decision that contributes to getting the bad ending. 

That includes all of these scenes: WGGTS001, WGGTS002, WGGTS003, WGGTS004, WGGTS005,  WGBE001, WGBE002,  WGBE003,  WGBE004A,  WGBE004B, WGBE005, WGAE001, WGFMG001, WGFMG002,  WGFMG003,  WGFMG004A, WGFMG004B, WGFMG005, FMGWG001, WG001M, WG002M, WG003M, WG004M, WG005M, WG009, WG011, WG013, WG014, WG017, WG018, WG021, WG023, WG032, WG058,  WG065,  WG083. This list may get longer as more optional scenes get added to the route. 

The route guide explains how to get the bad ending so you would just not want to make those decisions on the route.  https://www.deviantart.com/the-murp/art/Alice-Route-Guide-Growth-Academy-1236746..

That would indicate you unlocked the normal ending but didn't unlock all the checks for the "golden" ending.  The route guide explains how to unlock it all: https://www.deviantart.com/the-murp/art/Alice-Route-Guide-Growth-Academy-1236746...

If it's been a while since you played the game, there is a global scene that triggers for each playthrough at scene 26 that gets into how it happened.

The new one added last update would be in WGFMG004B.

Even though a route is "complete" writing-wise, most still have plans for optional scenes and new CG art. Art assets take a lot of time, so it can be slow, but even the finished routes still have some more tweaks panned for them. 

The latest CG is in scene WGFMG004B "Soba Shop Showdown". You can access it using the debug menu, just make sure you set it to size 5 if that's not where your save file is currently at. 
This scene and the one before it are normally unlocked by the reader having completed WGFMG001 and has advanced past scene 074 but not passed 079.

Hope that helps. Unfortunately we don't have a way to make the new CGs unlock retroactively if he player has already viewed the scene prior to the CG being added to the game. It has to be accessed in game to be added to the gallery. 

The 4 new CGs are in a dream scene, the second of 2 in her route. These are size 5 scenes that require certain conditions met to unlock. If you want to see the unlock conditions (spoilers) you can look in the event library in the script_global file of the game to see them. 

I did not have any new scenes for her route this update cycle, but the plan going forward is to try to get at least 2-3 done per update cycle. If I can do more, great, but I do work on other routes as well. 

Is there a specific error you are encountering? We don't provide direct support for it, but we do our best to try to help people resolve errors. The discord server is a good place to ask others that might have encountered similar errors.

The restriction is intended to reward people that play through the game to access the CGs. In the past, we had people that would just rip through all the art assets and then ask when the next build was. So to prevent that and make it feel earned, we restrict how the CGs are unlocked by requiring them to have accessed the scenes.

Unfortunately in this case, you have already unlocked them by playing previously, but we don't have a work around, unless you go through the debug menu to access those specific scenes and play through them to unlock their CGs. 

There wouldn't really be substantive changes for minor build changes. The major build changes come every three months: January, April, July, October. If it is an April 10th build vs April 2nd build, it's almost always just bug fixes.

She's datable. You can unlock her route through certain decisions made in Alice's route.

I have plans for one more WGFMG scene, 2-3 more WGAE scenes, and possibly some more optional scenes with Aida. More outfits and expressions are also planned for her route, but the core scenes are complete. 

This is a very interesting premise and one that I think would make for an interesting mod. The main dev team however wouldn't really be able to support this due to the time and that most of the main route authors don't necessarily share the other fetishes, so the same drive and interest wouldn't be there. Somewhat related though, the side-route characters that are planned will provide a different experience of someone experiencing the same growth but with a different personality and outlook on it.  

We have plans to eventually support the game on Android, but that will take some time.

Some people have been successful in getting it to run on the joiplay emulator. We try our best to build the game so that it will run, but we do not provide official support for this. 

If you choose to use it, you'll need joiplay plus the renpy plugin
https://joiplay.net/

Have you downloaded the most recent build? We thought this issue was address in recent builds. 

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Is it just not launching?
One common problem that comes up is that the game file needs to be unzipped before the GrowthAcademy.exe file can launch from the game folder. 

She will be once Alice's route is complete. 

It's a bit far ahead but I will say I consider that on the to-do list for Okisho's route. 

Glad to hear you are enjoying the game. We do pride ourselves on the character first approach to the fetish story telling, so we always appreciate hearing that it resonates with the audience.

At this time there are no current plans to add additional fetishes to the game. The growths themselves are confined to certain things (for instance they grow existing parts, not just entirely new things) and they are confined to just one type of growth (for instance, hourglass and strongfat are technically two growths). Though there are other growths mentioned in the game (hair, lips, nips, nails, feet, and other "appendages") these are really just for the tertiary characters. The time constraints however, are really the biggest obstacle. The game has been in development for quite a while and it has been difficult to keep pace with demand for new content as a completely volunteer project.

However, that's not to say ambitious and motivated artist and writers can't craft their own OC's that occupy their fetish. The Mika mod is a good example of this https://gamikamod.itch.io/growth-academy-mika-mod

The timeline is roughly this:

    Size 1, scenes 001-009 Early to Mid-Spring

    Size 2, scenes 011-29 Mid-Spring to Summer

    Size 3, scenes 030-49 Summer

    Size 4, scenes 050-69 Fall

    Size 5, scenes 70-89 Winter

    Size 6, scenes 90-100 Late Winter to Early Spring

The specific start of the various sizes depends on the route, but this is the approximate framework for all of them. The time elapsed between subsequent scenes can vary from hours or the next day to possibly a full week, so they can't be pinned down to a specific calendar date (unless it is a holiday or a character's birthday). 

If you're curious about the lore and more meta aspects of the game, we always encourage people to join the discord server where these types of questions and discussions are discussed with fellow fans and the development team .  https://discord.gg/rgBEwRG6

Thank you for the kind words and praise of the route. I know the GTS route authors will be happy to know how well the character was received, you're journey through the story is not an uncommon one from what we've heard and great to see it unfolding in the eyes of the reader as the author's intended. 

Thank you for taking a look at the game and giving it a chance by pushing through what at first might feel like a slow start. Though it is a fetish game, it is intended as a character driven story first and foremost. 

Apologies for the slow progress. Being a volunteer project, the availability of the route authors to devote to the game ebbs and flows as  IRL obligations come up. The previous update cycle is usually particularly challenging due to the holidays reducing the amount of time that the game can be worked on. Rest assured we are still working towards finishing her route, I know we have new sprites being worked on in anticipation for her next size up, so things are turning behind the scenes. 

The writers have a rough idea of what the characters would weigh but we don't really plan to reveal it directly in the story, as it can be rather limiting to what people conceptualize or translate from the 2-D sprites and the narrative description. Some people might find it way too high, or others, not high enough. So we prefer to have the readers speculate with their own guesses rather than outright reveal it. 

Some people have expressed some interest in Kei's growth being a more involved element of the story. From the story standpoint his growth was selected as something that wouldn't be all that intrusive to the plot but still enough that allows him to be part of the setting. Though Kei is referred to as the main character, the real focus of the story line is the datable girl of your choosing, with the plot largely focused around their growth along with the perks and challenges that come with it.

The idea to give him a different growth is something that would have to be explored in a fan-mod, which is possible if someone has the coding skills and understanding of the characters. This is because unfortunately, changing his growth would impact the sexual chemistry with his girlfriend as well as his relation to his sister and her growth in the MC and RM storylines, in addition to all of the art assets that depict his appearance with his normal growth.  

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My plan is to have her main story completed next update, which will end in scene 102 with multiple possible endings. However, I do plan on eventually adding a few more WGAE scenes and potentially some WGPRG scenes at some point, but my timing on those is less clear.  Okisho's route is planned to start once Alice's is complete.