Fits the theme well, I like the ambience and the crushing darkness. Easily the best thing about the game is the primary interaction of sweeping the beam across stuff to see it. With polish and more threatening (faster?) enemies, I think this could genuinely scare some people. The marching squares implementation and infinite map is also pretty neat. One thing I noticed is that the art seem to be pixel art but uses linear filtering? not sure if that's intentional.
Cool atmosphere and cool tech, great work overall.