I'm guilty of being a sucker for a finalized layout with artwork. I read ACWTM back in May and it seemed like a cool game, but reading it now in its beautiful, finished form and I'm truly captivated by it. I'm looking forward to doing a full video analysis in February!
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This is a great game in and of itself, but also a great template for GM-less, creative sessions with a very specific purpose and theme.
Games like these tend to produce really solid foundations for fiction and it would be interesting to see a curated anthology of stories generated by this game and others of this type.