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Thatscooljack

27
Posts
A member registered May 15, 2017

Creator of

Recent community posts

Thanks for the feedback!

thanks for the kind words!

thanks for sharing the recording!

our team is planning on further developing this game, thanks for the feedback!

yeah we are gunna have to figure out where the performance issues are coming from, happened on my laptop a bit too

we hope to continue to develop this game further, thanks!

yeah the direction they face does not matter but i can see how that might be confusing at first. thanks for the feedback!

thanks for the feedback!

thanks!

Cool game! Would be nice if there was a record button rather than having the recording start when you load into the level. good work!

Cool puzzle mechanic! Well done! Played great on the Linux build but it seemed to boot forever/not start on quest 2.

Visuals and mechanics really felt like I was playing half life 2 for the first time again

Really love the concept and polish that went into this, would love to play more! although the smooth locomotion made me a bit motion sick

I was able to win but am still a little confused on the win condition (spoilers:)

I entered the audio recorded code into the regular keypad after which a message popped up that was too fast to read, so I was unsure what to do, I went into the mirrored room and entered the code backwards. After a moment a new code appears on the screen and I entered that one into the regular keypad and it said I won. What did the message say that was too fast to read?

Otherwise it's a well polished experience with cohesive visuals and interesting mechanics, good work!

very simple but i get what youre going for lol, interesting concept

fun sandbox to mess around in, i think the physics could use some work but otherwise neat idea. i loved the particle effects and visuals of the ball, nice touch! 

i used this launch command in the game properties on steam, some of it is related to the laptop im playing on having an intergrated graphics hybrid thing, it mostly might be the second command that fixed it: MESA_VK_DEVICE_SELECT=1 PROTON_NO_FSHACK=1 %command% --rendering-driver vulkan

Pretty neat platformer, would be interesting to see more done with this!

really satisfying bonking the cable on the head, nice!

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wanted to give this a play  but i couldnt get it to launch properly on my linux system with proton, though that's hardly your fault, gameplay video looks interesting with the varying scales!
edit: got it to work, rewind and body mechanic is really unique! would be cool to see more puzzles using this!

neat spiderman mechanics with wall climbing, the alternate level to switch to was visually unique although it was a little confusing at first but then i realized youre racing the weird shape lol. good work!

really interesting! i like how the environment changes with the different seasons and using the sun to show the passage of time was really cool! the lighting hints for getting closer were fun to figure out! really felt like i was a 4-dimensional being in this one. 

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not sure if this game goes against the "glorification of violence" mentioned in the rules, not really sure if this game is for me, though the use of lighting does a good job at directing the player and setting the tone and atmosphere. i get how the story restarts and that's the rewind feature of the narrative but i'm not really sure what it all means other than than the surface level details, maybe i just need it explained to me. overall an interesting interactive narrative experience with an unique atmosphere

Watching the tapes rewind was fun and shooting the gun at the correct shelf was satisfying, I do love the nostalgia of what you're going for. I was a little confused when the demons started appearing but it was goofy non the less, good job guys!

I really enjoyed the promise! The story conveyed through the voice acting was goofy and funny. I feel like the energy reclamation mechanic could use some more work, sometimes if I moved my hands a bunch in the same spot it's hard to know where I need to start to get back on track, perhaps if the color of the hand path holograms changed based on how old they are. I died at the part with the wheels that need to be turned 180°, they seemed to move on their own from their own gravity. although minimal, the visuals were interesting and you made good use of the shaders, good work!

awesome visual style! its relaxing

Sent an invite on discord!

I'm a 3D artist! I can do ideas too. I'm also thatscooljack on discord as well. some of my work: https://jacktrotportfolio.com/3d-design/ I have minimal experience with godot and am still learning

i got 69 cats