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ThatCoolCoder

16
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2
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A member registered Oct 29, 2020 · View creator page →

Creator of

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Sorry, I can’t as I don’t have a windows machine around and it’s not working in my emulator.

On the jam page it says making the itch.io page does not count towards the three hours so I see no reason why you can’t do it now.

Beautifully polished for such a short amount of time! I couldn’t get past level 9 :D

Overall pretty good given the time limit. Although the gameplay is simple, it’s still fun to try and get as points as possible. Two minor complaints: it took me a while to figure out exactly how to get points (it would have been great to write that on the itch.io page) and the jump feels a bit weak.

Yeah, I was displeased that I ran out of time to add more interesting levels.

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Unlike Minecraft (which is a bit more relaxed), you have to match the items in exactly the same shape and angle of the picture shown. For example, the recipe for arrow is:

  S
 W 
W  

Where W = wood and S = stone

Fun

It’s supposed to resize to fit inside the screen but it would appear that doesn’t work on MacOS. According to @herebefrogs, who had a similar problem, scaling down the browser view to 50% should make it playable.

Sorry about that sizing issue. It’s supposed to resize to fit nicely on whatever size screen you are using, but clearly that stopped working. I’ve tested it on Windows 7 and 10 with Chrome and Firefox and never had any issue. Could you tell me what browser + operating system you are using so I can try to fix this?

I like simple games like this. My best is 14

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Oops! Thanks for telling me this, will fix by the deadline. (I can’t believe I didn’t notice this in testing)

Edit: all fixed

Lovely graphics. Nice take on the theme, quite different from what I did.

The down direction is not absolutely needed but I found that I use it a lot in the later levels.

Yes, this is my first time doing larger amounts of graphics - before now I just used coloured rectangles, not images, so this was really a learning experience.

I like the way the different characters respond to different length button presses. This is pretty difficult - I couldn’t get past level 4. (That’s not a bad thing, though)