Minor note: in rev 4, multiple psionic powers of the same type no longer provide an attribute bonus but rather get a GOO-P refund (page 50). However, the Final Reminder list on page 65 still lists the attribute bonus as a final thing to check.
Recent community posts
Hey, some feedback on this — I like this playbook a lot, but I’m not totally sure about the “Filthy” special ability. I live in a city with a serious homelessness problem and the stereotype of filthy homeless people comes up a lot in political discussion. It’s usually used to dehumanize.
I wonder if you could do something interesting by inverting it? What if the ability allowed a Vagabond to become completely unidentifiable because people can’t imagine that she could be clean?
And sincere thanks for writing this; it’s a cool playbook and I can easily imagine using it in a game!
Ahhh, that makes a ton of sense. Yeah, I thought that was possible but I wasn't sure -- adding some random arena stuff would be perfect. The training possibilities hint strongly in that direction as well.
I really like the clean layout. In particular I like the way you use subheads to call out what players should take from each section.
The weapons are cool but as a filthy story gamer I kind of want a way for players to introduce them. Maybe if they roll doubles they can narrate the crowd throwing something in?
I love the clear in-game advancement. This feels like a one-shot and I really like one-shots that advance the characters during play. It's good structure for the game session and helps maintain interest.
I do wonder if the ring provides enough situation for an entire game, but I'd try it and find out.
This is awesome feedback and I appreciate the detail!
I’m aiming for something a bit more generic than purely Mexican wrestling for a couple of reasons — there’s a hint towards this in the name Puroresia, which is of course a nod towards Japanese wrestling. The title cuts against this, obviously. I think the right answer for me is to play up the lucha/puro connection, which is a great candidate for background expansion.
I won’t have time to revise before judging but I expect to do another pass on this anyhow. For example, I have a chunk of random tables built to shed more light on the world.
I really like the idea of getting promo skills in there somehow but I feel that those cross between wrestling types: plenty of high flyers who can deliver a good promo.
I’m definitely going to use the idea of a promo as a healing mechanic. That’s perfect.
The phrasing on the belt is terrible and I think I can fix that tonight. I knew it was clumsy and gave up and I appreciate you calling it out. My intent was what you said.