The following feedback has been translated by the software and may be a little wrong:
I love your game, and I think he has a lot of potential. You can cram so much content into such a small volume, and I think the final version is pretty well optimized.
I also like the theme of the game, which reminds me of some Japanese anime of the end of the last century, such as mobile police and Gundam, you named the game Land Sword, the background is the world map, I also like it. No more nonsense, I hope to update these in the future
1 Use smoke bombs to block roads, block enemy views and radar guidance (flat), but helicopters can bypass the shelter at high altitude (three-dimensional). If the player is not hiding behind the smoke (enemy/smoke/me), but is completely in the smoke (smoke/me/smoke) (I put so many parentheses because I am worried that the translation software is not translating correctly), the helicopter will not be able to detect it, but after a certain reaction time it will bomb indiscriminately into the smoke and inform friendly forces to fire together).
2. I like having a pretty teammate and a cool boss. It is best to be a girl full of vitality, blonde short hair, cheerful sunshine, decisive action with no delay.
3 I want to see some civilian and entertainment, business, political news that makes me feel like this is a living world. In particular, I want to know what the residents think of the way we've broken the city, and will they thank me if I protect it? What if I don't care about the collateral damage and destroy the city? Would you let the player see them cry, numb and displaced, make the protagonist fall silent, torture the morality of the player? How do different characters react because of their origins, personalities, experiences, and positions? And the worms that can destroy houses and punch through armor, are ordinary people afraid of them? Is it possible that these fearsome worms have instead made a remarkable contribution to the food industry?
4 Science fiction games should have science fiction UI, or HUD. It is recommended to put enemy markers around the tank. I can't look at the little map box in the upper right corner while watching the tank move.
In addition, I am relatively poor, can only donate 5 dollars, I wish you a smooth game development, early success.