Thanks for your feedback, I wanted the game to be about stealing Time but not having enough visual feedback (like making the time text a clock intead or something like that) made it look like It's about powering the doors or using batteries, which obviously isn't a bad idea, but very repetitive thing in the theme of this year's jam. I'll consider that if I turn this into a real game. Thanks!
TFG Studios
Creator of
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Thanks i saw you stream the game, and yes i admit that i was playing it in the safe zone, as it's the 1st participation in a game jam ever, I had to make it even if it meant keeping the scoope smaller than expected, as well as my low end pc which suffers in the game's building process
Thank you for the feedback,I'll consider this if i ever intended to turn it into a full game
Thanks for feedback, the game actually has a pause menu by pressing esc on the keyboard (I didn't know it was for exiting full screen untill yesterday,but it works anyway)
And closing doors after you open them is intended, but because of short time i didn't choose what doors are gonna close after open and what not
Thank you so much for playing
Physics are very very good, i love them! the art is simple but good enough, the only issue i that the mechanics aren't well teached and need to watch a tutorial video to understand, which is a game design issue, But it's good for a 4 days game, Keep up the good work and please leave a rating on your way for my game

