Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Teshup

3
Posts
1
Topics
1
Following
A member registered 7 days ago

Recent community posts

Thank you for the very detailed explanation! The design choice you have made makes perfect sense to me, and now I'm even more excited for this game. I didn't think that was possible. I'm all for the separated disciplines route. Does that mean Tzimisce will go back to having  Vicissitude?! 

Perhaps for your next dev video, you can focus on disciplines and how they function in-game? I mean, I understand now how it works based on your explanation, but it would be awesome to have a video showcase, and I imagine it will hook even more fans into the game. 

Thank you for the response! One question then. I understand we can use our disciplines, but to what extent?  Will we have access to specific skills? Or is it more general, where you use Auspex or Dominate as opposed to using "One with the Land" and sink into Milwaukee for a couple of days? To give a more tame example, can I use "Ashes to Ashes" to get rid of a body after a clusmy feeding situation? Any elaboration of the discipline system would be wonderful, really.

I've been following the development ever since the YouTube algorithm blessed me with your first video about the game. Is this by any chance going to be downloadable, or will it be browser-based? I'm hoping for the former. And is it wishful thinking to hope that this will work on macOS as well? I possess a PC and a Steam Deck, as all self-respecting kindred do, but I would also love to play this when I'm pretending to work. Sorry if these questions are too obvious; I'm not too familiar with itch.io and how game publishing works here. Godspeed on the development.