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TeNoR

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A member registered Apr 01, 2019 · View creator page →

Creator of

Recent community posts

(2 edits)

First I played this game in FireFox with very low fps and lags. But win version looking good. I like halloween theme in game, original idea and hardcore gameplay. Good game for prototype, interesting concept. I think with level design (level select screen, scores/time and more visual effects like a screens tremor) and more mechanics like ghosts (from mario/pacman) this game will be awesome for HTML5 game portals. Good luck with this game!

Thank you)))

Which browser do you use?  FireFox and Chrome should be good for launch this game.

Thanks a lot for feedbacks!

From rules in discord

We kept the option to upload new builds open to allow you, the devs, the opportunity to support as many platforms as possible. We ask for you to keep the changes you make to your games to a bare minimum in order to keep the jam fair to all.
As mentioned earlier elsewhere the discord server, if there are small bugs that made your game unplayable you can fix and resubmit. This does not mean you’re free to add new features, menus, levels, etc... anyone caught doing this will have their submission disqualified and will be banned.

I add flash-browser version for all OS (before game works only for Windows) with fixed this bug and changed world "preess" on "press" in tip. Also I keep old version pld.exe to be clean for the rules.

Sorry I didn't have enough time to upload all versions for my game. Only yesterday in discord the rules was announced and I've added flash version (needs Flash Player to run this game in browser).

I've played. Simple and fun game. I like it.

Phantastic visual style and cool audio content. Unbelievably to see so high quality in 3-days game jams. You so good!

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This game reminds me Banjo Kazooie dialogs :) It's looks fun.

I like a simple and fun mechanic. The game looks good.

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Amazing addictive and fun game. I've completed all levels. Thank you for work)

Very cool art style. Games looks good and very very hard (levels with one block for jump). Reminded me a "I Wanna Be the Boshy" :)

You're my favorite in this jam. Theme, art and concept looks to good. A really cool game.

Flash still live for me as the fastest developer platform for my experiments. Convert vector animation to sprites for each object takes up too much time, so I feal full freedom in flash. "Old but strong!" :)
Thanks for feedback

Thanks. No, it's a last level, haven't time to add more :)

Pain progress should scale if you stopped. You have to keep moving. I've tested a game without this feature and forgot add it in last build. I'm sorry for that ):

 Submitted by TeNoR — 5 seconds before the deadline

Hi, cool!

Can you write me via e-mail on tenorz@ya.ru ?

The best payment method for me Wire Transfer (SWIFT), is it convenient for you?

Thanks,

Andrey.

Sometimes you don't need to be a programmer/designer to make a game, only notepad and pen.

My handmade level-editor for this game ;)

Level Editor

Thank you for feedback.

I forgot add duplicated keyboard-controls (arrows and wasd), thanks for tip and reminding. Also I need show pre-direction as arrow for next move (on MouseMove event), sometimes isn't intuitive.

Can I use Corona SDK?

>> It's OK to use anything else in your source as long as it's also open source. 

I can provide open source Lua-scripts (Corona SDK free platform) and publish HTML5 game  but without JS-code (html, *.bin and *.data)

This is allowed by the terms of Jam?