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Telepastelic

16
Posts
9
Followers
107
Following
A member registered Feb 19, 2024 · View creator page →

Creator of

Recent community posts

Really amazing visuals and sound. It's sometimes a little difficult to tell where you'll land, but the shadows help greatly. Fun puzzles and good use of the palette!

A really cute game with interesting and unique mechanics! It uses the color palette really well to make a nice aesthetic. I think the pearl mechanics would be very fun to expand on, especially with longer levels. Well done!

A super unique take on how to use the color palette! I really enjoyed this game's mechanics. The tutorial was easy to follow and understand. The visuals left a little to be desired but that's a small nitpick. Overall, really well done.

A fun game that makes good use of the palette! I think that it could have benefited from some extra sound effects and clearer visuals. The music is charming, the art is cute, and the gameplay is nice.

I was a little confused at first, but once I understood what to do it was very fun. I'm not sure that the game fully utilizes the color palette as much as it could have, and the instructions could have been clearer. Besides that, though, it's an enjoyable game!

Cute, cozy. and relaxing. The artstyle is charming and the variations of each building are fun and unique.My only nitpicks are that the grid was sometimes misaligned with the buildings and the point system was confusing. Apart from that, I enjoyed it.

Fun game! The 'spreading' mechanic isn't one I've seen used in tower defense games before, and it works quite well! It was also a unique take on the color palette. Really good!

I love the artstyle, and you make really good use of the color palette. The beautiful visuals really suit the simple gameplay. I think the obstacles could be clearer, but once you know what to look out for it's not that much of a problem. Overall, I really enjoyed it.

Absolutely gorgeous. I love 3D games with limited palettes and this is a perfect example. The art is clean, uses the palette very well, and looks great. As for gameplay, it's very fun. The harpy's attacks could be slightly more telegraphed but that's very minor. It's easy to understand and get straight into fighting. I also love the player's health bar being a visible part of the character design rather than a UI element. Overall, really fantastic.

Really nice! The gameplay feels satisfying and polished. The art is cute, communicative, and makes good use of the palette. The characters are fun despite having no dialogue.  Overall, I really enjoyed it.

The concept is fun, but the execution is a little unpolished. I did enjoy a couple levels once I figured out how to destroy buildings, but after that the gameplay loops feels a bit repetitive. I think adding new building types or perhaps a way to upgrade the laser would help the game a lot. Overall, I think it has potential.

Thanks very much!! Pokemon berries were a big inspiration for us, so I'm glad that it showed! Sorry about the cursor disappearing, we'll look into fixing that.

Love it. The visuals are cute, simple, and fit the palette well. The gameplay reminds me of The World's Hardest Game, a simple concept that a lot can be done with. I really enjoyed it.

Cute and simple! It was easy to understand and fun to try and get a higher score. I think it maybe could have benefited from some extra decoration. Overall, nice game!

Thanks for the comment! I've added an explanation in the description. You drag fruit from the bushes to fulfill the orders at the top of the screen. Appreciate the feedback!

Love it! Super cute, good mix of calm and challenging, and the references to other games are a nice touch!