It do be like that, I can imagine why 6 slot save state went untested ^^ Chromium based browser, went accidentally Back and got it after.
teleoflexuous
Creator of
Recent community posts
RIP
I think over longer time I'd put more into balancing legs vs arms, toggling hands/feet and/or synergy there.
Sense of confusion in first few runs was intentional though! Character did just break their limbs seconds ago and blacked out, how to get up is supposed to be unclear, but this could be communicated differently for more replayability - now I think you first don't get it and then you just more or less know in further runs. Making it sustainably confusing would be better.
1. I'm on a mouse, scroll down/up moves me all the way down to lowest level or all the way up to the top. DeathAdder with Synapse not affecting scroll behaviour.
2. Heh, I hoped you'd figured out something. I just uploaded an ungodly simple game in 3D myself that doesn't hit even 1% GPU usage when run normally, but also hits 40%+ instantly in web. Hmu if you find a way for browser to not warm up the room, I guess!


