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tekthos

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A member registered Oct 04, 2020 · View creator page →

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Really fun incremental game! Clever core mechanic with the mask removal, progression pacing felt good, and upgrade tree was fun with interesting new dynamics associated with some of the item unlocks. Finished the game, and really enjoyed my time with it!

The art style is very charming, and the power-ups from the masks added nice gameplay variation! I enjoyed it. I wasn't sure how I should be approaching the combat, since whenever I ran up to hit an enemy they would just immediately hit me back without a way to block/dodge/handle mechanics (at least not that I was aware of). So I was struggling a bit to figure out how to be strategic with the combat. But beyond that, it was a nice smooth platformer!

Really cool mechanic with the mask and visibility shift! I had a lot of fun once I understood the mechanic. It would have been nice to see a few more levels that leaned into the mechanics, once the player understood them from the introductory zones. I felt like I was just getting an understanding of what to do when it ended, but I enjoyed my time with it!

Fantastic art, music, and atmosphere. Dash mechanic and attacking felt smooth and enjoyable to use as well. Fun experience!

Fantastic art, music, and atmosphere. Dash mechanic and attacking felt smooth and enjoyable to use as well. Fun experience!

Fun progression, good pacing, and nice simple mechanics. The cutscene at the end was also cool. Overall a nice and well-polished game jam submission. Well done!

Such a charming game! Great platformer that ramped up in difficulty nicely throughout the zones. The use of the mask mechanic was really well done and platform layout was well thought-out.

Fun adaptation of the flappy bird mechanic. I enjoyed the art style and power-ups, and maintaining the depleting oxygen meter was an interesting twist.