Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Tehoni

2
Posts
A member registered Apr 24, 2026

Recent community posts

Ah okay, I'll give that a go then. Thanks and good luck with your tweaks :)

Great job with the game! It's fun and a cool concept, and I love the little bits of story and characters. If you're open to feedback, I've got a couple of things to note after playing for a while:

  • It'd be nice to be able to see your current stats somewhere (like board size, speed, etc. but most importantly max HP).
  • I think it would be good to have a bit less randomness on the room offerings, I noticed you can get two shops offered at the same time for example, which seems pointless.

I'm also really struggling with the difficulty, which is fine if that's the idea but it is maybe worth considering. For example, credit economy early on seems very harsh. I regularly can't afford anything in the shops and end up fighting the first boss with no upgrades, which is quite challenging and feels like a real barrier to entry (for what it's worth, I haven't managed to beat the first boss yet, I don't know if there is much content beyond that).

I'd also like to ask about the 'hard' path mechanic. Does it have modifiers other than the ones it shows? I ask because I once saw -20% credits earned but items are 30% cheaper, which to my understanding would actually be a benefit. Please correct me if I'm wrong though.

Thanks again for putting it together, I'm really impressed overall, the music is another nice touch. Hope you appreciate the feedback.