Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

TechyButter

2
Posts
A member registered Mar 08, 2017 · View creator page →

Creator of

Recent community posts

Thanks for your feedback. 

Thats interesting, though. I felt like I made my collision shape quite forgiving, covering a majority of the sprite throughout its animation. If anything, I thought they would be too easy to hit.

While I don't have a Vive headset, I found a way to use an android phone through Riftcat. Is there any way to map Vive conntrols to a keybourd and mouse?