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tecchiodev

17
Posts
A member registered 6 days ago · View creator page →

Creator of

Recent community posts

Thanks for the review and for playing! Tried my best to make that clearer, i'll see if i can improve in a next hotfix

thanks for the feedback! trying to read people's mind to find out how to make it more obvious lol. added an extra hint but guess i gotta be more specific

awesome game, remembers me of mobile games. should make a visible force field

zip it all and check play in browser ;) i tried building the game myself and the ui is very glitchy

what in the earthbound was that game. you can do better

yeah i should be more clear, you're supposed to mash click at the fire, i'll add some instructions

best soundtrack ever, just wish the bread button gave me a normal bread ending :/ (also draw the ingredients i wanna see a goofy ahh sugar)

i like the screen effect and the dialogue writing but overrall a very short and straightfoward game, could add at least a little more depth

awesome game! it impressed me how addictive it was and how you gotta use some strategy even though you just run around lol. honestly, only thing i could make better here would be enhancing the ui but it's a W game

cool idea but it's really frustrating for many reasons. if it helps, this is what i'd advice to change:

make the bread spin less, it's funny but it's so annoyig to hit space and w at the same time to rotate 45 degrees, make the yeast propulsor capacity bigger (or run out slower) and make it load faster, if you mess up you gotta wait 1hr to change trajectory and finally, make a reset button for the flying away problem bc if you end up at the border of the world it's not very very fun to fly back

on the other side, very cool idea, i see you put effort into it!

tbh, meh clicker, progression is a little broken on reborns and at the beginning so the game really becomes short

peak game. just wasn't very clear that red followed your mouse but it's a very good idea for a puzzle

best game in the jam so far 🔥

the size changing mechanic had potential but i was used in like the first two levels in the most generic way possible. the idea is good but there's some bugs like, when you jump on top of the water drop you get way too big and you can't go back to normal and you can't reset the level to fix that so you have to reset the whole game. second, there's this common platformer bugs that you get stuck on the walls while jumping against them which in some levels make the game harder than it should. mb for the big comment lol

should work into making a system to separate cookies or smth 

Prett good game,ik this is a joke game but i feel like giving some feedback anyways: the idea is pretty good even tho generic, would say givethe next stages some obstacles between the baby and the spoon and make the requirement a little less and it would be a 9/10