Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Team Sigh

26
Posts
A member registered 20 days ago · View creator page →

Creator of

Recent community posts

The gameplay is so simple but so much fun! And it's so polished How did you do this in one week?!

Yeah you can tell its like an upgraded version of those little ball maze games :)

Great game, having those red enemies that you technically also control is really cool

I don't really know what to complain about, it's fun, polished 

It would be nice if the spikes were a little bigger and more obvious

Transitions/loading screens are great. The arcade-ish car physics are awesome, and the 3D models are really clean.

I also liked the idea of the billboards being a sort of "tutorial".

It would be nice for the wheel to be a more contrasting color to the road

Cool game but if there are no other players there is nothing to do

I loved how the tutorial was actually part of the game, plus very smooth controls and fun gameplay

The mechanic of spinning platforms is pretty cool!

Wow I did not expect this to be so much fun! Clean visuals and great gameplay, nice!

Awesome visuals!

I like the music and colors

The gears look impressive but I couldn't figure out how to spin them. It might have something to do with the fact that I'm running the game in Wine.

Yeah I agree I never made car physics before and it turned out to be really jumpy. Also we literally just automatically created the collisions, and those complicated polygons definitely did not help :/

I think we will continue developing this game post-jam and the first thing on my TODO list will be to fix the physics and make proper suspension

(2 edits)

I tried it out and I absolutely love the controls, they are so smooth! The sound effects make it quite immersive and they kinda satisfying.

Overall, great sound design, polished art and wonderful physics!

(1 edit)

Oh yeah, we kinda messed up when it comes to making the background/foreground look different from the actual ground. Parallax would help but it is very annoying to set up (you probably understand if you've ever worked with it before). The music took some time to make, I'm really glad people like it.  Also for the physics we were going for something like Hill Climb Racing, sadly I pretty much failed in making good suspension.

 Thanks for the feedback! =]

The fans were great, they felt really nice I don't really know why. Making soft body physics for paper stuff is probably a nightmare, but it would definitely be quite cool.

Overall, it's a nice little game! 

I can't seem to get past the "spin your mouse" screen.

Nice game! It feels very polished and the gameplay it quite fun.

Cool little owl and pixel art clouds, nice

I like the visuals and especially the death animation 

Very satisfying, it looks really clean too.

It's pretty fun and the visuals are really clean I think

Ah I wanted to try your game but I'm on Linux and it doesn't run in Wine  =|

(1 edit)

Thank you, I composed the piece by the way. Also I'm so happy that you liked  the atmosphere and visuals, since that's what we worked on the most!