Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Onion

45
Posts
1
Topics
15
Followers
2
Following
A member registered Dec 28, 2025 · View creator page →

Creator of

Recent community posts

Your capsule art is so good!

And the game feels really juicy as well.

It was pretty fun, I liked how the cart looked!

The camera started glitching out when I went next to a mountain wall though.

Is this your card 🗣️🗣️🗣️

Made it to 3400, very clean game, although intially the blood particles caused major freezing in the game

I love the art, the astronaut is so cute, especially the way it ragdolls when it hits things.

Just came back to it to try it again, cleared it, more objectives added a lot of fun!

Ah, I did not!  Thank you for the clarification, will try it again now.

Ohh, I see.

That makes more sense.

vfx are spot on, am excited to come back to this one

Haha the aliens are super funny, I love them

Mechanically really interesting, I like the idea of revealing, and the usage of theme was good as well!


One of my favourite I've played thus far.

Very clever puzzle game!

Pretty funny concept, the moving around the stairs made me a bit nauseous though, maybe because of the background and foreground moving at such different speeds?

Looks really fresh, and I love the sound design.

I just wish dying didn't force you to redo your plans.

Left shift button is really awkward to having to keep pressing all the time, which is a shame because otherwise the gameplay would be so fun and fast paced.

Cool game, feels super relevant after the grind haha

Really fun gameplay loop, hopefully gets expanded to have more detail and variety because bouncing them around is pretty fun and they look really cute.

Barely made it, everyone was falling apart and miserable but nobody died!

My only complaint is that the dark blue font in the feed party members combined with the flowery medieval font made it difficult to read how much food each person had.

Ah, thanks.

Yeah, I think it was also a minor issue in the room with the first checkpoint next to the main room as well?  But I don't remember that well haha.

This was a really interesting take on the theme, I like the idea of counting down votes and a timer instead of just a timer counting down.

When I was doing the laundry, another basket spawned on top of me and prevented me from moving around any more, not sure if that was intentional or a bug

Is there a double jump or some way to get up above the first platform?

I couldn't figure out the controls :(

Couldn't figure out how to get the stars or more time which spawned in the danger area without taking damage

I liked the visuals, but I couldn't hide in the trash can, or close the dialogue boxes, so I couldn't see inside the folders.

Was a fun experience, made me play some rounds of Slay the Spire 2 haha.

Phase after ending turn felt a bit slow though

Visually looked great, art direction was really good.

Lifting the little people was fun, I just wish there was a bit more to do.

Couldn't figure out how to get other tower types, so I was just spamming one tower.


Also, all enemies would randomly despawn at once sometimes?

Game kept randomly putting me back at the start?

Maybe I was getting killed but I couldn't tell what it was that was killing me

Gameplay was pleasantly fast paced and stressful, although it was pretty hard to see the icons because they were so small

Art looks so fresh, the pixelart for the arena is amazing, robots look pretty good too.


Sound effects were kind of crunchy though, had to mute the tab.

Never got hit, but never saw more than one enemy at a time.

I wonder if that's a bug?

Couldn't figure out which one was me, but I think I was winning?
I was just mashing space though.

Played, got 24 coins, fell into the trap bouncers that launch you 3 floors up and rage quite, but still had a good time.


Pretty interesting puzzles though.

Beat it with 21 hits, 5 deaths, 30:51 (I had to patch a bug in my own midway through haha)

Felt really fun, movement felt fast, mechanics built up nicely, pixelart was really good.


Only complaint was the hp bar blocked off the bottom of the screen so I couldn't tell where lower platforms were sometimes.

banana

banana

pling pling pling pling pling

banana

sok-jam community · Posted in hi

sok pop

New update is now live!

New update has a button to create a new save file, which should fix your bug.

Working on the next update, hopefully will be able to get it done in the next week!

Adding a new area, charms, enemies, and a new boss, so stay tuned!

Alright, I'll see what I can do to help you get it running.

Windows 11 shouldn't be the problem so that's good.

No save file would be a problem, wouldn't it?

Which operating system are you running on?  I've only tested it on Windows so that could be the problem.