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Team BitClub

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A member registered Oct 26, 2017 · View creator page →

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Hello! Thanks for the feedback, i'll make sure to check the controller binding issue. The steam version was updated yesterday night with a fix for a fullscreen-not-working issue, but it's possible that it happened after that. The game is in a phase of following up the development of the GLFW project, so some of this sort of issues will soon be fixed by newer releases of the library

Thanks a lot! :D

Yes! At 15th November it will be released both on Steam and itch.io

Hallo there! That's quite a nice gameplay video of the demo, thanks for posting. It's really helpful as well for me to observe people playing the game. About you note; controller support is a bit underway and there are some existing bugs. But also note that for it to work you must go to settings > key bindings and set the controller bindings for the game (you may have skipped that cause it's not mentioned somewhere).

Hey cool to hear! No, the game is made with OpenGL and Java, with the use of a custom engine developed by us

Thanks for the feedback! Cool to hear that it works on other linux distros as well, I hadn't yet tested it on KDE.