Would you be willing to release your clicking dataset? (I assume individual clicks are stored in a database, but idk) I'd be super curious to see who else was caught autoclicking/how high they got. I used to study signal processing in college, and it'd be fun to analyze all the patterns in a dataset that large. There's probably weird patterns & maybe ways to detect uncaught auto clicking. ( I guess I'm assuming you stored every click as some sort of database entry )
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Ah, that's lame. Why not say auto clicking was banned? I would have respected that if it was stated as a rule. Also, my first few thousand clicks were legit, but I used the clicker well before 50k (I did watch it & play with it for longer than I want to admit, so maybe it wasn't as consistent as leaving it overnight). I did think about whether or not you had autoclick detection. I'm sure there's a way to add irregularity to make it harder to detect, but I don't think that's a fun program to write just for a jam game. Maybe that's just a never ending arms race as well. Anyway, I am curious what the GUI issue was if/when you figure it out. I assume it's something related to having the window open for over 24 hours.
I did not enjoy this game. The LONG cutscene was frustrating. I didn't see how to skip it. Did not understand the mechanics at first & it was then not very hard once I understood. I see potential, but it needs some work, especially playing with the camera. I want to enjoy this game, but I struggled to immerse myself in it. It is cute though. You clearly worked hard on the game & it does show through. It's close to being a pretty good game.
The GUI is https://github.com/ocornut/imgui it's so nice to use for debugging/engine dev. If you use C++, I absolutely recommend it.
One thing that you can do is submit them to microsofts virus scanning program/website (can't remember the name, it's still a pain to do.) It takes a few days at the fastest still, but it's better than nothing. The whole virus scanning/proving you're not bad is a real pain. There's no surefire way to do it, because if there were it could be taken advantage of. If you go through the trouble of signing executables (I don't think it's worth it for me) it can help, but it may still take months for your executable to be designated "safe". And even if you use the same certs, the process is per executable, so every update restarts your safety progress. It's really not a fun rabbit hole. I don't know of any good tutorials or guides online. It's just a digging through rough documentation online & finding a comment somewhere explaining why those docs are out of date/bad advice. It's probably easiest to submit your stuff to virustotal/microsofts site & cross your fingers. Rating period will probably end by then too.
Finally hit 1 million. GUI breaks weirdly after many hours ( I ran it for more than 24 hours, I think after 8-10 the cooldown GUI stopped working, definitely still cools down. ). I've refreshed the window and it's fine again. Also, the music sounds like there's slight popping. I get the same sound with my engine if I don't keep the audio buffer full. It's sort of a crackle. I also had almost an extra hundred thousand clicks that weren't showing up in my actual score, I assume from lag & what not. Weirdly, when I was on cool down my not real score would count down. Also, the score would jump up fairly high during the doubles bonus. I assume it's client side doubling the uncommitted clicks & adding them to the known server score? Also, the bonus shortened from 30 seconds to 20. I assume that was deliberate. That was mildly frustrating, but also totally fair. I'm still at over a million clicks lol. Super curious what triggers that? Is it being above a certain click threshold, or is there some autoclicker detection? Also, respect for the finger break.
The art makes me feel a little uncomfortable, but it's certainly well done. Love the game & the idea of delaying the inevitable, but not being able to stop it. I felt like I struggled with the controls, it went slightly faster than I could process. I do think it was really cute to not have the bar just move automatically & have to control it like trying to control your breathing while panicking.
