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Team_LMT

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A member registered Jul 30, 2025 · View creator page →

Creator of

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Thanks for playing! Totally agree, a "wait" button is on the list for post jam updates

(1 edit)

Thanks for playing and for the feedback! At what level did it get repetitive for you?

Thanks for playing! Player has a component which logs their position and rotation every X seconds in an array. When the player ends the loop and makes a clone, they feed that array to the clone. The clone then updates its position and rotation every X seconds to what's in the array. When it gets through the array, we turn  on collision and gravity so it plops to the ground.

Very cute game!

Fun incremental game! At the end I wished it would go on longer since I just started getting my chain reactions rolling. If you continue development, I would love a limitless mode. Great work!

I really enjoyed my time with this one. The animation between sections was a clever touch.  The gravity swap ability was fun and it felt really nice to use to get through sections that were more difficult when only allowed to jump. I think my favorite bit was that the camera would actually move back to the spawn position when you died rather than just teleporting there. 

An extremely pleasant experience from start to finish. The sfx are so well crafted I fully believed the ball was hitting things when the satisfying knock played. The levels had a little bit of a steep difficulty increase towards the second half, but the harder levels were quite fun to figure out. Great Job!

Loved it! Our team had a very similar idea!