I found something similar. On a Quest 2 (tethered) I was able to see the text quite clearly from 5m (Snellen Test), but on a Vive Pro 2 it looked somewhat less clear (even with Vive Console's "Ultra" settings). Adjusting the Pixel Density in the app seemed to improve things somewhat, but not as much as I'd expect. (also why does it show 1.0% -- shouldn't that be 1.0x? A 1.5 percent change would be pretty insignificant, but the performance definitely drops as you crank this up, e.g. to 2.0, so I suspect it's actually a pixel density multiplier, not a percentage).
teak42
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A member registered Dec 23, 2021