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Tchy

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A member registered Aug 26, 2022 · View creator page →

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It works now, thanks!

One thing I noticed, when the .fnt file is saved for the font I was making (which only has white and #202020), it has the alphaChannel=1 set, which makes the font's shadow semi transparent in Godot, which isn't exactly how I wanted it to look, of course just changing it to alphaChannel=0 is enough to make it look as I expect, but I wanted to leave it here if someone else runs into it


Great tool! 

(1 edit)

The move tool is broken, whenever I try to move the drawn character, the program crashes:

1. Create a new font

2. Use the move tool and try to drag

3. The program crashes