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tchevin

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A member registered Aug 08, 2022 · View creator page →

Creator of

Recent community posts

Congratulation !

Yes I am thinking about a un game tutorial with small map to Start.

I will try to add chinese language, have you some advice about it ? 

Do you agree to try first translated version when available ?

Hi, thank you for the comment.
Xp gain depends of the monster you defeat. Exemple: 2xp is soldier, hobbit is 1xp, vampire is 6xp, etc...
You need to fill your experience bar AND click on button to level up.
It 's not automatic, intentionally: there is a optimal moment to level up (when the HP are the lowest).

(2 edits)

Thank you :D
I enjoyed searching good sound effects for the game.  it can take a lot of time sometimes...

If you like this kind of voice, you will love a loud laugh I use for a "rune cursed by a malevolent spirit" on the complete version  ^_^

a really nice idea to mix between rubick cube and minesweeper :)
It is pretty cool, good job.

it is a funny alternative, but I have not understood when using the cross fire, after starting.
each time I use it, I discover slim and fail.

I do half the level on my first run.
Yes, easier than danielben dragonsweeper, more similar to usual minesweeper. 
It is a bit weird there is no sound at all.

nice idea and execution. well done.

MHaS was the name of my previous project I start on javascript/HTML: Minimal Hack and Slash !

As this game was initially a project to train myself on Godot, I reused some assets from this previous project.
When I have to found a name, I don't search too long...

thank you for testing the comment and the comment.
I agree for the animation, I have to add some option in full version to short/complete the animation.

thank you for the try and the comment.

hello, thank you for the feedback.
It is the first time I hear this issue, but if need you can rebind the keys in the options.
Just set another key than Q for the question.

hi,

You don't see the egg, it disappear if you click on is tile.
You have to "feel" where it is and avoid is case...

If you like the concept, I have done my own version of dungeon sweeper to train myself on Godot, inspired by this Daniel version :
https://tchevin.itch.io/mhas-dungeon-sweeper

Give it a try :)

Hi,

I proposed my game, it has not "gameboy" design but it is on a grid. 

Is it ok for this jam ?

congrats for the steam page, I wishlisted :)

hello,

thank you for the asset, I will use it on the complete version of my game and put you in credits.

hello,

thank you for the asset, I will use it on my game and put you in credits.
note : your slime is not in the demo version, it will only be in the complete   steam version (not yet released).

demo here : 

https://store.steampowered.com/app/4565490/mhas_dungeon_sweeper/

itch online demo : https://tchevin.itch.io/mhas-dungeon-sweeper

PS : Has there is no death Animation, I created one (not as smooth as you creations, I am not a artist lol !)
License: same as the original, see description above.


next try will be the good one :D
There is some tips to help when you know them.
I update the demo, they are now displayed randomly on tutorial page.
Hereafter 2-3 tips, let me know if its help.

- some monsters patterns are not random. For example, the hobbits are always by two,

- try to level up when you life is the lower,

- some item must be used later to increase their effectiveness.

wow, thank you very much for this complete review, I really appreciate.
Yes a try to polish to game, I like when there is some details in a game, so I try to do it too. And I love the player death speeches too, I was so happy when I found it.

Talking about assets, as I started this game as a training project, I only used free assets, but it was important to me to list EVERY contributions I used for the game. (where is something special if you start reading it ^_^ )

Thank you again for your contribution and feedbacks !
For the first player run, I will add an indicative panel for the stairs  :D

hello, thank you for the asset, I use it for my game and credit you : https://tchevin.itch.io/mhas-dungeon-sweeper

hi, really nice work, I use it for my game and credit you : https://tchevin.itch.io/mhas-dungeon-sweeper

Hi,

really nice font, I use it in my game and credits you : MHAS Dungeon Sweeper

Hi,

thank you, I use orc and soldier it in my game and I've added you to the credits: https://tchevin.itch.io/mhas-dungeon-sweeper

Hi,
I use some of icons in my game and credits you and the authors: 
https://tchevin.itch.io/mhas-dungeon-sweeper

Hello,

thank you for the asset, I use it in my game and I've added you to the credits: https://tchevin.itch.io/mhas-dungeon-sweeper

(1 edit)

Hello,

thank you for the asset, I use it in my game and I've added you to the credits: https://tchevin.itch.io/mhas-dungeon-sweeper

Hello,

thank you for the asset, I use the hobbit in my game and I've added you to the credits: https://tchevin.itch.io/mhas-dungeon-sweeper

Hello,
thank you for the asset, I use the hobbit in my game and I've added you to the credits: https://tchevin.itch.io/mhas-dungeon-sweeper

Hello,

thank you for the asset, I use it in my game and I've added you to the credits:
https://tchevin.itch.io/mhas-dungeon-sweeper

(nb: thx to HeroesOfAgesPast too for his corrected version)

Hello,

thank you for the asset, I use some icons in my game and I've added you to the credits:

https://tchevin.itch.io/mhas-dungeon-sweeper

Hello,

thank you for the asset, I use a lighting effect in my game and I've added you to the credits:

https://tchevin.itch.io/mhas-dungeon-sweeper

Hello,

thank you for the asset, I use it in my game and I've added you to the credits:

https://tchevin.itch.io/mhas-dungeon-sweeper

hello clembod,

thank you very much for this really complete and beautiful asset.
I use it as the main character on my game !
I've added you to the credits:

https://tchevin.itch.io/mhas-dungeon-sweeper

hello Bruno,

thank you for the asset, I use it as the main Boss in my game !
I've added you to the credits:

https://tchevin.itch.io/mhas-dungeon-sweeper

(nb : I update death animation to add ashes).

hello,

thank you for the asset, I use it in my game (and the skeleton too :D) and I've added you to the credits:

https://tchevin.itch.io/mhas-dungeon-sweeper

hello,

thank you for the asset, I use it in my game and I've added you to the credits:

https://tchevin.itch.io/mhas-dungeon-sweeper

hello,

thank you for the asset, I use it in my game and I've added you to the credits:

https://tchevin.itch.io/mhas-dungeon-sweeper

hello,
thank you for the asset, I use it in my game and I've added you to the credits:
https://tchevin.itch.io/mhas-dungeon-sweeper

Hello Daniel,
I love your game, so to train myself to Godot I create my own version.
You are in the credits: 

https://tchevin.itch.io/mhas-dungeon-sweeper

hello,

I am working on a dungeon sweeper version, base on the Daniel Benmergui's DragonSweeper.
I love his game, so I decided to create mine as my first game on Godot, to train myself on this engine.

And after some beta version, I just publish the demo version today, following my steam page validation !
What an adventure from a training project to a (first ever !) release on steam.

I complete my first run : I love this game :D


suggestion for improvement:

- when two cards must be discard, and player discard one, keep a message on screen like "one card left to discard" 


And I don't know if it is a bug, but at the marchand, after a first buy, the price of ~delete~ pass from 10 to 35.

But after reloaded the game page, price go back to 10.