thank you for the try and the comment.
tchevin
Creator of
Recent community posts
hi,
You don't see the egg, it disappear if you click on is tile.
You have to "feel" where it is and avoid is case...
If you like the concept, I have done my own version of dungeon sweeper to train myself on Godot, inspired by this Daniel version :
https://tchevin.itch.io/mhas-dungeon-sweeper
Give it a try :)
hello,
thank you for the asset, I will use it on my game and put you in credits.
note : your slime is not in the demo version, it will only be in the complete steam version (not yet released).
demo here :
https://store.steampowered.com/app/4565490/mhas_dungeon_sweeper/
itch online demo : https://tchevin.itch.io/mhas-dungeon-sweeper
PS : Has there is no death Animation, I created one (not as smooth as you creations, I am not a artist lol !)
License: same as the original, see description above.
next try will be the good one :D
There is some tips to help when you know them.
I update the demo, they are now displayed randomly on tutorial page.
Hereafter 2-3 tips, let me know if its help.
- some monsters patterns are not random. For example, the hobbits are always by two,
- try to level up when you life is the lower,
- some item must be used later to increase their effectiveness.
wow, thank you very much for this complete review, I really appreciate.
Yes a try to polish to game, I like when there is some details in a game, so I try to do it too. And I love the player death speeches too, I was so happy when I found it.
Talking about assets, as I started this game as a training project, I only used free assets, but it was important to me to list EVERY contributions I used for the game. (where is something special if you start reading it ^_^ )
Thank you again for your contribution and feedbacks !
For the first player run, I will add an indicative panel for the stairs :D
hello, thank you for the asset, I use it for my game and credit you : https://tchevin.itch.io/mhas-dungeon-sweeper
hi, really nice work, I use it for my game and credit you : https://tchevin.itch.io/mhas-dungeon-sweeper
Hi,
really nice font, I use it in my game and credits you : MHAS Dungeon Sweeper
Hi,
thank you, I use orc and soldier it in my game and I've added you to the credits: https://tchevin.itch.io/mhas-dungeon-sweeper
Hi,
I use some of icons in my game and credits you and the authors:
https://tchevin.itch.io/mhas-dungeon-sweeper
Hello,
thank you for the asset, I use it in my game and I've added you to the credits: https://tchevin.itch.io/mhas-dungeon-sweeper
Hello,
thank you for the asset, I use it in my game and I've added you to the credits: https://tchevin.itch.io/mhas-dungeon-sweeper
Hello,
thank you for the asset, I use the hobbit in my game and I've added you to the credits: https://tchevin.itch.io/mhas-dungeon-sweeper
Hello,
thank you for the asset, I use the hobbit in my game and I've added you to the credits:
https://tchevin.itch.io/mhas-dungeon-sweeper
Hello,
thank you for the asset, I use it in my game and I've added you to the credits:
https://tchevin.itch.io/mhas-dungeon-sweeper
(nb: thx to HeroesOfAgesPast too for his corrected version)
hello,
thank you for the asset, I use it in my game and I've added you to the credits:
https://tchevin.itch.io/mhas-dungeon-sweeper
hello,
I am working on a dungeon sweeper version, base on the Daniel Benmergui's DragonSweeper.
I love his game, so I decided to create mine as my first game on Godot, to train myself on this engine.
And after some beta version, I just publish the demo version today, following my steam page validation !
What an adventure from a training project to a (first ever !) release on steam.
I complete my first run : I love this game :D

suggestion for improvement:
- when two cards must be discard, and player discard one, keep a message on screen like "one card left to discard"
And I don't know if it is a bug, but at the marchand, after a first buy, the price of ~delete~ pass from 10 to 35.
But after reloaded the game page, price go back to 10.





