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tc42

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A member registered Jul 15, 2022 · View creator page →

Creator of

Recent community posts

Nice! It's impressive that you carried the idea of a knot to a simple enough game idea that it fits in Pico-8 graphics. I tried to make a knot theory thing too but it turned out a way harder game than I anticipated. I came from your video btw, I wish I'd seen this in the rating period, definitely a 10 out of 10!

I am in awe! Mind blown!

Best idea for the jam!

This was really, really fun to play and fits the theme perfectly too! I was hoping I would improve to a point where I don't have to move anymore to beat levels. Then I did and it was so satisfying!

Thank youuu :) I added some hints btw, you win by figuring out the culprit and how they did it but I couldn't add a button in time 😅

Thank you for your comment :) I added some hints

Woah awesome idea! I managed to finish in just 18 kills by shooting the right sides! But I wish this mechanic was explained in the game.

Yo i got 135!!! 😎

Nice game! I like the idea! Here's some things - I think - would benefit it:

  • Make sure to always spawn enemies off-screen (or at least far from the player, currently they can spawn on top of you).
  • I never really had to use the aim feature, I think the game should've created situations where re-aiming is more practical. For example, you can make hp restroring items that only spawn at the center.

(and of course add the score to the game-over screen)