The chatters on the side are such a nice touch for sisyphus. Sisyphus happy.
TauntyAzaGoos
Creator of
Recent community posts
Thanks; that means a lot!
Our team was in debate about whether or not to keep the level skip, but ultimately we're glad we did. I think we're also considering adding a video tutorial for each of the levels in the future; there are a few levels that even we can't remember the solution for (except we know that they were solved when we made them...)
Thank you very much!
Yea, as you can probably tell the portal mechanic was the last thing that we implemented. We probably need some better visual indicators for how the snake is going to move; it's kind of unintuitive as it is right now. Thanks again for checking out our game! We're very glad you enjoyed!
Thanks for the feedback!
Our level designer is an absolute beast; He stayed up all night coming up with all the levels!
I'll look into that reset button bug; that's the first time I think I've heard of that one. You're right, we were very conflicted on whether or not we should add something that showed the length of the snake, but ultimately decided not to. Maybe in the future, we could add something in the top right showing how long the snake's length is?
Glad you enjoyed the game!




