This game was so cute! I loved the little romance storyline, the meta humor, and the interactions with various objects (including the GameDevTv ad lol). It would be nice to have the option to skip the minigames if you just care about the storyline.
tashawych
Creator of
Recent community posts
Wow! Very polished game and clever use of the theme / special object! My only gripe was that I didn't realize I had to drag the cone while right-clicking to remove it, which led to some frustration thinking I wasn't able to move certain cones, but then I re-read the instructions and realized what I was doing wrong (:
Haha I enjoyed this one! I clicked around a bunch and was able to beat the game but I still don't know what I did to get certain files to appear. I liked the minigame element and humor throughout. Sometimes I had to click X like 6 times to get a popup to actually close (probably because it created a new one each time I clicked the thing to trigger that popup). Also, clicking YES a bunch of times leads to a terrifying cacophony of laughter, I do not recommend that.
My hand hurts now from all the clicking lol. I wish I was able to upgrade reflection and double attack at the end of the wave instead of only during a wave. Also, I think it would add to the urgency if higher value viruses did more damage instead of all viruses doing 1 damage each hit. Overall a fun game!
Great idea for the theme and special object! I couldn't figure out what the floating N and M meant in the first level, pressing them near the top grass didn't always work for me. I would recommend either writing out what the controls are in the game description or making the first place they're used much more forgiving (not requiring a timed jump as well).
This ended up being pretty fun once I read your comment about what the controls are supposed to do :)
This game was so good! I loved how each level built upon the last one. I definitely struggled with the last level but it felt so rewarding to finally figure it out!
My only feedback is that after I exited the game and came back, it didn't remember that I had beaten all the levels already. I wish it had kept track so I could come back and try to beat my times.
Haha I put the candy cane sprite in as a placeholder for a sled or snowboard and then decided to just keep it. Since it's a fairly short game I tried to make it difficult to get all the candy canes to give it replayability but I agree some of the controls could be smoother. I forgot to add in the instructions that R will restart the level in case you miss a candy cane early on and want to try again. Thanks for the feedback!
Thanks! I'll have to check out Tiny Wings. The exponential speed boost is a good idea, it just means I'll have to create a lot more level haha. Yes that straight up hill part is intentionally difficult but it just requires some finessing with rotation and slowing down by only touching the snow with a little bit of the sled, as well as a well-timed jump. Thanks for playing!












