Wow! Very polished game and clever use of the theme / special object! My only gripe was that I didn't realize I had to drag the cone while right-clicking to remove it, which led to some frustration thinking I wasn't able to move certain cones, but then I re-read the instructions and realized what I was doing wrong (:
tashawych
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Haha I enjoyed this one! I clicked around a bunch and was able to beat the game but I still don't know what I did to get certain files to appear. I liked the minigame element and humor throughout. Sometimes I had to click X like 6 times to get a popup to actually close (probably because it created a new one each time I clicked the thing to trigger that popup). Also, clicking YES a bunch of times leads to a terrifying cacophony of laughter, I do not recommend that.
My hand hurts now from all the clicking lol. I wish I was able to upgrade reflection and double attack at the end of the wave instead of only during a wave. Also, I think it would add to the urgency if higher value viruses did more damage instead of all viruses doing 1 damage each hit. Overall a fun game!
Great idea for the theme and special object! I couldn't figure out what the floating N and M meant in the first level, pressing them near the top grass didn't always work for me. I would recommend either writing out what the controls are in the game description or making the first place they're used much more forgiving (not requiring a timed jump as well).
This ended up being pretty fun once I read your comment about what the controls are supposed to do :)
This game was so good! I loved how each level built upon the last one. I definitely struggled with the last level but it felt so rewarding to finally figure it out!
My only feedback is that after I exited the game and came back, it didn't remember that I had beaten all the levels already. I wish it had kept track so I could come back and try to beat my times.
Haha I put the candy cane sprite in as a placeholder for a sled or snowboard and then decided to just keep it. Since it's a fairly short game I tried to make it difficult to get all the candy canes to give it replayability but I agree some of the controls could be smoother. I forgot to add in the instructions that R will restart the level in case you miss a candy cane early on and want to try again. Thanks for the feedback!
Thanks! I'll have to check out Tiny Wings. The exponential speed boost is a good idea, it just means I'll have to create a lot more level haha. Yes that straight up hill part is intentionally difficult but it just requires some finessing with rotation and slowing down by only touching the snow with a little bit of the sled, as well as a well-timed jump. Thanks for playing!










